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Gust of Wind
USD $0.29
EUR €0.14

Gust of Wind

{3}{U}

Sorcery

This spell costs {2} less to cast if you control a creature with flying.

Return target nonland permanent you don't control to its owner's hand.

Draw a card.

Skysail's strength was also its vulnerability.

Set
Foundations Jumpstart (J25 #316)
Rarity
Common
Mana value
4
Released
2024-11-15
Artist
Adam Paquette
EDHREC rank
#14,406
Colour identity
{U}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.21
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2020-04-17

    Gust of Wind is unaffected if you no longer control a creature with flying after you've cast it.

  • 2020-04-17

    If the target nonland permanent is an illegal target by the time Gust of Wind tries to resolve, the spell won't resolve. You won't draw a card.

  • 2020-04-17

    Once you announce that you're casting Gust of Wind, no player may take actions until the spell has been paid for. Notably, opponents can't try to change whether you control a creature with flying.

  • 2020-04-17

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Gust of Wind). The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

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