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Flame Spill

Flame Spill

{2}{R}

Instant

Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.

Fragile, floating Skysail suddenly seemed like an appealingly safe place to live.

Set
The List (PLST #IKO-117)
Rarity
Uncommon
Mana value
3
Released
2024-09-30
Artist
Zoltan Boros
EDHREC rank
#20,852
Colour identity
{R}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.38
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2020-04-17

    Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage.

  • 2020-04-17

    If the target creature is an illegal target by the time Flame Spill tries to resolve, the spell won’t resolve. It won’t deal damage to any player.

  • 2020-04-17

    Once you’ve determined how much damage is excess, Flame Spill simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects.

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