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Marauding Blight-Priest
USD $0.20
USD foil $0.38
EUR €0.20
MTGO 0.03 tix

Marauding Blight-Priest

{2}{B}

Creature — Vampire Cleric

Whenever you gain life, each opponent loses 1 life.

"The vampires never had gods. We followed our bloodchiefs. Now they are gone. What is left? Destruction and death, my friends. That is enough."

3 / 2

Set
Zendikar Rising (ZNR #112)
Rarity
Common
Mana value
3
Released
2020-09-25
Artist
Caio Monteiro
EDHREC rank
#1,115
Colour identity
{B}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 2 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.33
How much players resent seeing this card. The scale tops out around 3.1.

Combos 2

Marauding Blight-Priest+Exquisite Blood
{B}
Infinite lifegainInfinite lifegain triggersInfinite lifeloss
Marauding Blight-Priest+Bloodthirsty Conqueror
{B}
Infinite lifegainInfinite lifegain triggersInfinite lifeloss

Format legality

Rulings

  • 2024-11-08

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Marauding Blight-Priest's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  • 2024-11-08

    If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Marauding Blight-Priest's ability will trigger only once.

  • 2024-11-08

    In a Two-Headed Giant game, life gained by your teammate won't cause Marauding Blight-Priest's ability to trigger, even though it caused your team's life total to increase.

  • 2024-11-08

    Marauding Blight-Priest's ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.

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