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Lose Calm
USD $0.17
EUR €0.05
MTGO 0.03 tix

Lose Calm

{3}{R}

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

A lifetime of discipline forsaken in a moment of rage.

Set
Dragons of Tarkir (DTK #147)
Rarity
Common
Mana value
4
Released
2015-03-27
Artist
Jason A. Engle
EDHREC rank
#22,317
Colour identity
{R}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.29
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2015-02-25

    Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.

  • 2015-02-25

    Lose Calm can target any creature, including one that’s untapped or one you already control.

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