
Aminatou, the Fateshifter
Legendary Planeswalker — Aminatou
+1: Draw a card, then put a card from your hand on top of your library.
−1: Exile another target permanent you own, then return it to the battlefield under your control.
−6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
Loyalty 3
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 79
Showing the 50 most played of 79.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Oath of Teferi
- Felidar Guardian
- Soulherder
- Ephemerate
- Peregrine Drake
- Panharmonicon
- Mulldrifter
- Baleful Strix
- Archaeomancer
- Spark Double
- Terminus
- Ravenous Chupacabra
- Brago, King Eternal
- Displacer Kitten
- Solemn Simulacrum
- Cloudblazer
- Yorion, Sky Nomad
- Ghostly Flicker
- Aether Channeler
- Eerie Interlude
- Wall of Omens
- Agent of Treachery
- Altar of the Brood
- Charming Prince
- Restoration Angel
- Wishclaw Talisman
- Teleportation Circle
- Temporal Mastery
- Brainstorm
- Thassa, Deep-Dwelling
- Starfield Vocalist
- Dour Port-Mage
- Corpse Knight
- Devastation Tide
- Loran of the Third Path
- Elesh Norn, Mother of Machines
- Venser, the Sojourner
- Cloudshift
- Ponder
- Reflector Mage
- Teferi, Time Raveler
- Hostage Taker
- Deadeye Navigator
- The Eternal Wanderer
- Satoru, the Infiltrator
- Reality Acid
- Flickerwisp
- Conjurer's Closet
- Entreat the Angels
- Venser, Shaper Savant
Most included 50
Highest share of decks running them, distinctive or not.
- Island
- Plains
- Swamp
- Command Tower
- Sol Ring
- Arcane Signet
- Baleful Strix
- Swords to Plowshares
- Hallowed Fountain
- Godless Shrine
- Watery Grave
- Oath of Teferi
- Felidar Guardian
- Ephemerate
- Soulherder
- Peregrine Drake
- Exotic Orchard
- Arcane Sanctum
- Flooded Strand
- Counterspell
- Polluted Delta
- Panharmonicon
- Mulldrifter
- Raffine's Tower
- Azorius Signet
- Solemn Simulacrum
- Spark Double
- Glacial Fortress
- Marsh Flats
- Talisman of Dominance
- Dimir Signet
- Archaeomancer
- Brainstorm
- Talisman of Progress
- Orzhov Signet
- Terminus
- Isolated Chapel
- Displacer Kitten
- Drowned Catacomb
- Path to Exile
- Talisman of Hierarchy
- Prairie Stream
- Bojuka Bog
- Sea of Clouds
- Ravenous Chupacabra
- Brago, King Eternal
- Ghostly Flicker
- Dovin's Veto
- Corpse Knight
- Reliquary Tower
Format legality
Rulings
- 2018-07-13
Aminatou's second ability can target any permanent you own, including those another player controls.
- 2018-07-13
As Aminatou's third ability resolves, you choose a direction, then each player takes control of their new permanents at the same time.
- 2018-07-13
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
- 2018-07-13
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. The effect of Aminatou's third ability stops applying to all permanents that player controlled and control of them reverts to their previous controller.
- 2018-07-13
In a two-player game, each player gains control of each permanent the other controls (aside from Aminatou) no matter which direction you choose.
- 2018-07-13
Once the exiled permanent returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
- 2018-07-13
The effect of Aminatou's third ability lasts indefinitely. It continues to apply after Aminatou (or her controller) leaves the game.
- 2018-07-13
You draw a card and put one back all while Aminatou's first ability is resolving. Nothing can happen between the two, and no player may choose to take actions.