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Gideon of the Trials
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Gideon of the Trials

{1}{W}{W}

Legendary Planeswalker — Gideon

+1: Until your next turn, prevent all damage target permanent would deal.

0: Until end of turn, Gideon becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."

Loyalty 3

Set
San Diego Comic-Con 2017 (PS17 #14)
Rarity
Mythic
Mana value
3
Released
2017-07-20
Artist
Vincent Proce
EDHREC rank
#10,775
Colour identity
{W}
Finishes
Foil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 2 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.30
How much players resent seeing this card. The scale tops out around 3.1.

Combos 29

Gideon of the Trials+Axis of Mortality+Wall of Blood
{W}{B}
Target player loses the game on each of your turns
Transcendence+Gideon of the Trials
{W}
Draw the game
Gideon of the Trials+Soul Conduit+Wall of Blood
{W}{B}
Target player loses the game on each of your turns
Gideon of the Trials+Magus of the Mirror+Wall of Blood
{W}{B}
Target player loses the game
Ad Nauseam+Gideon of the Trials
{W}{B}
Infinite card draw
Gideon of the Trials+Axis of Mortality+Necropotence
{W}{B}
Target player loses the game on each of your turns
Gideon of the Trials+Axis of Mortality+Blood Celebrant
{W}{B}
Target player loses the game on each of your turns
Gideon of the Trials+Soul Conduit+Necropotence
{W}{B}
Target player loses the game on each of your turns
Gideon of the Trials+Soul Conduit+Blood Celebrant
{W}{B}
Target player loses the game on each of your turns
Gideon of the Trials+Magus of the Mirror+Necropotence
{W}{B}
Target player loses the game
Gideon of the Trials+Magus of the Mirror+Blood Celebrant
{W}{B}
Target player loses the game
Gideon of the Trials+Isochron Scepter+Final Fortune
{R}{W}
Infinite turnsLock
Gideon of the Trials+Axis of Mortality+Ethereal Champion
{W}
Target player loses the game on each of your turns
Gideon of the Trials+Soul Conduit+Ethereal Champion
{W}
Target player loses the game on each of your turns
Nine Lives+Fractured Identity+Gideon of the Trials+Austere Command
{W}{U}
Each opponent loses the game
Gideon of the Trials+Magus of the Mirror+Ethereal Champion
{W}{B}
Target player loses the game
Nine Lives+Fractured Identity+Gideon of the Trials+Cleansing Nova
{W}{U}
Each opponent loses the game
Evra, Halcyon Witness+Axis of Mortality+Humble+Gideon of the Trials
{W}
Infinite lifeloss for target opponentTarget opponent loses the game
Satoru Umezawa+Phage the Untouchable+Gideon of the Trials
{W}{U}{B}
Target opponent loses the game
Frenetic Efreet+Karplusan Minotaur+Gideon of the Trials
{U}{R}{W}
Infinite damageInfinite lifegainInfinite lifegain triggers
Evra, Halcyon Witness+Soul Conduit+Humble+Gideon of the Trials
{W}
Infinite lifeloss for target opponentTarget opponent loses the game
Gideon of the Trials+Soul Conduit+Cavern Harpy
{W}{U}{B}
Target player loses the game on each of your turns
Gideon of the Trials+Axis of Mortality+Cavern Harpy
{W}{U}{B}
Target player loses the game on each of your turns
Gideon of the Trials+Arcbond+Volcano Hellion
{R}{W}
Infinite damage
Gideon of the Trials+Magus of the Mirror+Cavern Harpy
{W}{U}{B}
Target player loses the game
Nine Lives+Fractured Identity+Gideon of the Trials+Merciless Eviction
{W}{U}{B}
Each opponent loses the game
Vilis, Broker of Blood+Gideon of the Trials+Niv-Mizzet, Parun
{W}{U}{B}{R}
Infinite card drawInfinite draw triggers
Gideon of the Trials+Coalhauler Swine+Volcano Hellion
{R}{W}
Infinite damage
Vilis, Broker of Blood+Niv-Mizzet, the Firemind+Gideon of the Trials
{W}{U}{B}{R}
Infinite card drawInfinite draw triggersNear-infinite damage

All 29 combos.

Format legality

Rulings

  • 2017-04-18

    Gideon's first ability will continue to prevent damage dealt by the target permanent even if Gideon leaves the battlefield before your next turn.

  • 2017-04-18

    Gideon's second ability causes him to become a creature with the creature types Human and Soldier. He remains a planeswalker with the planeswalker type Gideon. (He also retains any other card types or subtypes he may have had.) Each subtype is correlated to the proper card type: planeswalker is only a type (not a creature type), and Human and Soldier are just creature types (not planeswalker types).

  • 2017-04-18

    Gideon's second ability doesn't count as a creature entering the battlefield. Gideon was already on the battlefield; he only changed his types.

  • 2017-04-18

    If Gideon becomes a creature the same turn he enters the battlefield, you can't attack with him or use any of his {T} abilities (if he gains any).

  • 2017-04-18

    If Gideon leaves the battlefield after giving you his emblem, you'll keep the emblem. Its effect will apply again later if another Gideon comes under your control.

  • 2017-04-18

    If damage that can't be prevented is dealt to Gideon after his second ability has resolved, that damage will have all applicable results: specifically, the damage is marked on Gideon (since he's a creature) and that damage causes that many loyalty counters to be removed from him (since he's a planeswalker). Even though he has indestructible, if Gideon has no loyalty counters on him, he's put into his owner's graveyard.

  • 2017-04-18

    If you have Gideon's emblem in a Two-Headed Giant game and control a Gideon planeswalker, your team can't lose the game and the opposing team can't win the game. If your teammate controls a Gideon planeswalker but you do not, your emblem's effect doesn't apply.

  • 2017-04-18

    No game effect can cause you to lose the game or cause any opponent to win the game while Gideon's emblem is in effect. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, you're at your Glorious End, your opponent casts a second Approach of the Second Sun, or so on. You keep playing.

  • 2017-04-18

    Other circumstances can still cause you to lose the game. You will lose a game if you concede, if you're penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a DCI rules infraction, or if your Magic Online® game clock runs out of time.

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