
Karlach, Fury of Avernus
Legendary Creature — Tiefling Barbarian
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
5 / 4
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Moraug, Fury of Akoum
- Combat Celebrant
- Dolmen Gate
- Port Razer
- Relentless Assault
- Urabrask the Hidden
- Etali, Primal Storm
- Gratuitous Violence
- Kediss, Emberclaw Familiar
- Scourge of the Throne
- Anger
- Zariel, Archduke of Avernus
- City on Fire
- Embercleave
- Archetype of Aggression
- Aggravated Assault
- Delina, Wild Mage
- Rising of the Day
- Professional Face-Breaker
- Stranglehold
- Berserkers' Onslaught
- Laelia, the Blade Reforged
- Sardian Cliffstomper
- Neheb, the Eternal
- Great Train Heist
- Sword of the Animist
- World at War
- Bloodthirster
- Dragonmaster Outcast
- Torbran, Thane of Red Fell
- Tavern Brawler
- Drakuseth, Maw of Flames
- Balefire Dragon
- Savage Beating
- The Fire Crystal
- Rogue's Passage
- Fury of the Horde
- Goldspan Dragon
- Jurin, Leading the Charge
- Castle Embereth
- Hazoret's Monument
- The Reaver Cleaver
- Twinflame Tyrant
- Ancient Copper Dragon
- Hellkite Charger
- Commander's Plate
- Swiftfoot Boots
- Whispersilk Cloak
- Unleash Fury
- Seize the Day
Most included 50
Highest share of decks running them, distinctive or not.
- Mountain
- Sol Ring
- Ruby Medallion
- Blasphemous Act
- Professional Face-Breaker
- Combat Celebrant
- Chaos Warp
- Swiftfoot Boots
- Moraug, Fury of Akoum
- Arcane Signet
- Etali, Primal Storm
- Vandalblast
- Anger
- City on Fire
- Torbran, Thane of Red Fell
- Dolmen Gate
- Lightning Bolt
- Gratuitous Violence
- Relentless Assault
- Thrill of Possibility
- Urabrask the Hidden
- Rogue's Passage
- The Fire Crystal
- Neheb, the Eternal
- Port Razer
- Kediss, Emberclaw Familiar
- Lightning Greaves
- Abrade
- Aggravated Assault
- Scourge of the Throne
- Rising of the Day
- Archetype of Aggression
- Embercleave
- Seething Song
- Mana Geyser
- Zariel, Archduke of Avernus
- Sword of the Animist
- Great Train Heist
- Valakut, the Molten Pinnacle
- Fire Diamond
- Delina, Wild Mage
- Jeska's Will
- Laelia, the Blade Reforged
- Castle Embereth
- Hazoret's Monument
- Unexpected Windfall
- Goldspan Dragon
- Berserkers' Onslaught
- Faithless Looting
- Stranglehold
Format legality
Rulings
- 2022-06-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2022-06-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2022-06-10
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
- 2022-06-10
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
- 2022-06-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2022-06-10
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
- 2022-06-10
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
- 2022-06-10
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
- 2022-06-10
Karlach doesn't have to be among the attacking creatures.
- 2022-06-10
Notably, the triggered ability of Karlach doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.
- 2022-06-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
- 2022-06-10
You can choose two commanders that are the same color or colors.