
USD
$0.15
USD foil
$0.22
EUR
€0.09
MTGO
0.03 tix
Shining Armor
Artifact — Equipment
Flash
When this Equipment enters, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
EquipFlash
Commander bracket
1
+
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
0.36
How much players resent seeing this card. The scale tops out around 3.1.
Combos
Not part of any combo on Commander Spellbook.
Format legality
Standard
Not legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Legal
Standard Brawl
Not legal
Historic
Legal
Timeless
Legal
Alchemy
Not legal
Penny
Legal
Premodern
Not legal
PreDH
Not legal
Pauper EDH
Legal
Old School
Not legal
Future
Not legal
Gladiator
Legal
Rulings
- 2019-10-04
Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.
- 2019-10-04
If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.