
Ray Fillet, Wave Warrior
Legendary Creature — Fish Mutant
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
0 / 2
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Wave Goodbye
- Chasm Skulker
- Baxter, Fly in the Ointment
- Lyla, Holographic Assistant
- Ripples of Potential
- Herald of Secret Streams
- Thrummingbird
- Cloudfin Raptor
- Proft's Eidetic Memory
- Oneirophage
- Ray Fillet, Man Ray
- Silent Hallcreeper
- Danny Pink
- Pollywog Prodigy
- Big Mother Mouser
- Irma, Part-Time Mutant
- Benthic Biomancer
- The Ooze
- Combat Tutorial
- Dreamtide Whale
- Ledger Shredder
- Ingenious Prodigy
- Stonecoil Serpent
- Deepglow Skate
- Karn's Bastion
- Wizard Class
- Tezzeret's Gambit
- Rikku, Resourceful Guardian
- Toothy, Imaginary Friend
- Nadir Kraken
- Lulu, Stern Guardian
- Slip Out the Back
- The Ozolith
- Wan Shi Tong, Librarian
- Nesting Grounds
- Experimental Augury
- Flux Channeler
- Clinquant Skymage
- Contentious Plan
- Malcolm, Alluring Scoundrel
- Pip-Boy 3000
- Krang, the All-Powerful
- Inexorable Tide
- Twenty-Toed Toad
- Glen Elendra Guardian
- Tui and La, Moon and Ocean
- Faerie Vandal
- Enduring Curiosity
- Tekuthal, Inquiry Dominus
- Andúril, Narsil Reforged
Most included 50
Highest share of decks running them, distinctive or not.
- Island
- Chasm Skulker
- Wave Goodbye
- Sol Ring
- Baxter, Fly in the Ointment
- Lyla, Holographic Assistant
- Proft's Eidetic Memory
- Ripples of Potential
- Herald of Secret Streams
- Thrummingbird
- Oneirophage
- Wizard Class
- Silent Hallcreeper
- Cloudfin Raptor
- Thought Vessel
- Reliquary Tower
- Ledger Shredder
- Pollywog Prodigy
- Ray Fillet, Man Ray
- Irma, Part-Time Mutant
- Arcane Signet
- Danny Pink
- Dreamtide Whale
- Big Mother Mouser
- Sapphire Medallion
- Counterspell
- Benthic Biomancer
- Combat Tutorial
- The Ooze
- Tezzeret's Gambit
- Karn's Bastion
- Deepglow Skate
- Stonecoil Serpent
- Nadir Kraken
- Slip Out the Back
- Toothy, Imaginary Friend
- Ingenious Prodigy
- Rapid Hybridization
- Pongify
- Rikku, Resourceful Guardian
- Wan Shi Tong, Librarian
- Experimental Augury
- Lulu, Stern Guardian
- Flux Channeler
- Reality Shift
- Arcane Denial
- Nesting Grounds
- The Ozolith
- Clinquant Skymage
- Spark Double
Format legality
Rulings
- 2026-01-27
If a creature enters with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
- 2026-01-27
If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
- 2026-01-27
If multiple creatures enter at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures you control enter, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
- 2026-01-27
When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature you control enters, its toughness is greater, so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.
- 2026-01-27
When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
- 2026-01-27
Whenever a creature you control enters check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.