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Quietus Spike
USD $1.73
EUR €1.14

Quietus Spike

{3}

Artifact — Equipment

Equipped creature has deathtouch.

Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.

Equip {3}

Equip
Set
Planechase Anthology (PCA #112)
Rarity
Rare
Mana value
3
Released
2016-11-25
Artist
Mark Brill
EDHREC rank
#2,750
Finishes
Nonfoil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 8 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.60
How much players resent seeing this card. The scale tops out around 3.1.

Combos 21

Bloodletter of Aclazotz+Quietus Spike
{B}
Infinite lifeloss for target opponentTarget opponent loses the game
Quietus Spike+Wound Reflection
{B}
Near-infinite lifeloss for target opponentTarget opponent loses the game
Astarion, the Decadent+Quietus Spike
{W}{B}
Near-infinite lifeloss for target opponentTarget opponent loses the game
Goblin Sharpshooter+Quietus Spike
{R}
Destroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Quietus Spike+Warlock Class
{B}
Near-infinite lifeloss for target opponentTarget opponent loses the game
Quietus Spike+Archfiend of Despair
{B}
Near-infinite lifeloss for target opponentTarget opponent loses the game
Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant+Quietus Spike
{B}
Near-infinite lifeloss for target opponentTarget opponent loses the game
Deathbringer Thoctar+Quietus Spike
{B}{R}
Destroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Thornbite Staff+Viridian Longbow+Quietus Spike
{C}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Thornbite Staff+Heavy Arbalest+Quietus Spike
{C}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Thornbite Staff+Wolfhunter's Quiver+Quietus Spike
{C}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Thornbite Staff+Burning Anger+Quietus Spike
{R}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Thornbite Staff+Power of Fire+Quietus Spike
{R}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Thornbite Staff+Fire Whip+Quietus Spike
{R}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Thornbite Staff+Lightning Prowess+Quietus Spike
{R}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Thornbite Staff+Lavamancer's Skill+Quietus Spike
{R}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Thornbite Staff+Arcane Teachings+Quietus Spike
{R}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Thornbite Staff+Psionic Gift+Quietus Spike
{U}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Thornbite Staff+Hermetic Study+Quietus Spike
{U}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Eater of the Dead+Viridian Longbow+Quietus Spike
{B}
Destroy any number of creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Thornbite Staff+Hypervolt Grasp+Quietus Spike
{U}{R}
Destroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock

All 21 combos.

Format legality

Rulings

  • 2008-10-01

    If multiple Quietus Spikes trigger at the same time, that player loses half their life when the first ability resolves, then loses half of the remainder when the next ability resolves, and so on. The player does not lose the same amount each time.

  • 2008-10-01

    That player loses half their life after combat damage has been subtracted from the player's life total. The amount of life the player loses is determined as the triggered ability resolves.

  • 2010-06-15

    In a Two-Headed Giant game, after combat damage is dealt, Quietus Spike looks at that player's life total (which is the same as the team's life total) when determining how much life the team will lose, which basically means the team's life total is halved. Here's an example of the math: The team has 19 life, so the player has 19 life. Quietus Spike causes the team to lose 10 life (19 divided by 2, rounded up). The team's life total becomes 9 (19 minus 10).

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