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The Ozolith
USD foil $180.29

The Ozolith

{1}

Legendary Artifact

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.

At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

Set
Tales of Middle-earth Commander (LTC #381)
Rarity
Mythic
Mana value
1
Released
2023-06-23
Artist
Calder Moore
EDHREC rank
#303
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.86
How much players resent seeing this card. The scale tops out around 3.1.

Combos 76

Darksteel Reactor+Eternity Vessel+Cyberdrive Awakener+The Ozolith
{U}
Win the game
Darksteel Reactor+Eternity Vessel+The Ozolith+Does Machines
{U}
Win the game
Darksteel Reactor+Eternity Vessel+Rise and Shine+The Ozolith
{U}
Win the game
Darksteel Reactor+Eternity Vessel+The Ozolith+Ultron, Artificial Malevolence
{C}
Win the game
Darksteel Reactor+Eternity Vessel+Karn, Silver Golem+The Ozolith
{C}
Win the game
Darksteel Reactor+Eternity Vessel+The Ozolith+Karn, the Great Creator
{C}
Win the game
Darksteel Reactor+Eternity Vessel+March of the Machines+The Ozolith
{U}
Win the game
Darksteel Reactor+Eternity Vessel+Tezzeret, Betrayer of Flesh+The Ozolith
{U}
Win the game
Darksteel Reactor+Eternity Vessel+Sydri, Galvanic Genius+The Ozolith
{W}{U}{B}
Win the game
Hallar, the Firefletcher+Phyrexian Devourer+The Ozolith
{R}{G}
Exile your libraryNear-infinite +1/+1 counters on a creatureNear-infinite damage
Darksteel Reactor+Eternity Vessel+Katsumasa, the Animator+The Ozolith
{U}
Win the game
Darksteel Reactor+Eternity Vessel+Ensoul Artifact+The Ozolith
{U}
Win the game
Darksteel Reactor+Eternity Vessel+Animating Faerie // Bring to Life+The Ozolith
{U}
Win the game
Sage of Hours+Mimic Vat+The Ozolith
{U}
Infinite turnsLock
Darksteel Reactor+Eternity Vessel+The Blackstaff of Waterdeep+The Ozolith
{U}
Win the game
Darksteel Reactor+Eternity Vessel+The Ozolith+Living Brain, Mechanical Marvel
{C}
Win the game
Walking Archive+Body of Research+The Ozolith
{G}{W}{U}
Each opponent loses the game at the beginning of their next upkeepInfinite card draw for opponentsInfinite draw triggers for each opponent
Darksteel Reactor+Eternity Vessel+Toymaker+The Ozolith
{C}
Win the game
Darksteel Reactor+Eternity Vessel+Tough Cookie+The Ozolith
{G}
Win the game
Darksteel Reactor+Eternity Vessel+The Ozolith+Mishra, Eminent One
{U}{B}{R}
Win the game
Darksteel Reactor+Eternity Vessel+Workshop Elders+The Ozolith
{U}
Win the game
Magosi, the Waterveil+The Ozolith+Contagion Engine+Nature's Revolt
{G}{U}
Infinite turnsLock
Darksteel Reactor+Eternity Vessel+The Ozolith+Mind Transfer Protocol
{U}
Win the game
Darksteel Reactor+Eternity Vessel+Xenic Poltergeist+The Ozolith
{B}
Win the game
Magosi, the Waterveil+The Ozolith+Nature's Revolt+Contagion Clasp
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Living Plane+Kilo, Apogee Mind
{R}{G}{W}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Nature's Revolt+Karn's Bastion
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Cayth, Famed Mechanist
{R}{G}{W}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Lulu, Stern Guardian
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Ichormoon Gauntlet+Living Plane
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Clockspinning+Natural Emergence
{G}{U}{R}
Infinite turnsLock
Polukranos, Unchained+Sage of Hours+Altar of Dementia+The Ozolith
{B}{G}{U}
LockNear-infinite turns
Magosi, the Waterveil+The Ozolith+Viral Drake+Nature's Revolt
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Living Plane+Lulu, Stern Guardian
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Kilo, Apogee Mind
{R}{G}{W}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Karn's Bastion+Living Plane
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Contagion Engine+Living Plane
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Clockspinning+Kamahl, Heart of Krosa
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Contagion Clasp+Natural Emergence
{G}{U}{R}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Merfolk Skydiver
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Ichormoon Gauntlet
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Clockspinning+Living Plane
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Merfolk Skydiver+Natural Emergence
{G}{U}{R}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Cayth, Famed Mechanist+Natural Emergence
{R}{G}{W}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Living Plane+Cayth, Famed Mechanist
{R}{G}{W}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kilo, Apogee Mind+Natural Emergence
{R}{G}{W}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Living Plane+Contagion Clasp
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Viral Drake+Living Plane
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Destiny Spinner+Kilo, Apogee Mind
{R}{G}{W}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Nature's Revolt+Kilo, Apogee Mind
{R}{G}{W}{U}
Infinite turnsLock

Showing the 50 most played of 76.

Format legality

Rulings

  • 2020-04-17

    +1/+1 counters on The Ozolith have no effect unless it becomes a creature. Keyword counters on The Ozolith will grant it keywords that may have no practical effect. For example, flying on a noncreature artifact is just strange, but hexproof on a noncreature artifact is entirely useful.

  • 2020-04-17

    As The Ozolith's last ability resolves, you choose whether to move the counters.

  • 2020-04-17

    If The Ozolith leaves the battlefield after the last ability triggers but before it resolves, you can't move any counters from it onto the target creature.

  • 2020-04-17

    If the target creature is an illegal target by the time The Ozolith's last ability tries to resolve, the ability won't resolve. You won't remove any counters from The Ozolith.

  • 2020-04-17

    The Ozolith's first ability doesn't move counters off the creature that's left the battlefield. Rather, you put the same number of each kind of counter the creature had onto The Ozoloith. Notably, if you somehow control a second The Ozolith, each one will receive the same number and kinds of counters that were on the creature that left the battlefield. Similarly, if the creature has an ability that triggers when it leaves the battlefield that refers to the number of counters it had, that ability will use the number of counters that were on the permanent, even if The Ozolith's first ability resolves first.

  • 2020-04-17

    You can't move only some of the counters from The Ozolith onto the target creature.

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