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Summon: Esper Valigarmanda
USD $0.21
EUR €0.36
MTGO 2.65 tix

Summon: Esper Valigarmanda

{3}{R}

Enchantment Creature — Saga Drake

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I — Exile an instant or sorcery card from each graveyard.

II, III, IV — Add {R} for each lore counter on this Saga. You may cast an instant or sorcery card exiled with this Saga, and mana of any type can be spent to cast that spell.

Flying, haste

3 / 3

FlyingHaste
Set
Final Fantasy Commander (FIC #60)
Rarity
Rare
Mana value
4
Released
2025-06-13
Artist
Fiona Hsieh
EDHREC rank
#5,307
Colour identity
{R}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.27
How much players resent seeing this card. The scale tops out around 3.1.

Combos 20

Terra, Magical Adept // Esper Terra+Summon: Esper Valigarmanda+Clash of the Eikons
{W}{U}{B}{R}{G}
Cast all instants and sorceries from opponents' graveyards infinite timesInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggersInfinite red manaInfinite storm count
Summon: Esper Valigarmanda+Replenish+Resourceful Defense
{R}{W}
Infinite casts of instant and sorcery cards in opponents' graveyardsInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite magecraft triggersInfinite recursion of enchantment cards in your graveyardInfinite red manaInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Magnus the Red+Mycosynth Lattice
{U}{R}
Infinite colored manaInfinite colorless manaInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Will, Scion of Peace+Mycosynth Lattice
{U}{R}{W}
Infinite colored manaInfinite colorless manaInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Chromatic Orrery+Will, Scion of Peace
{U}{R}{W}
Infinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Mycosynth Lattice+Font of Magic
{U}{R}
Infinite colored manaInfinite colorless manaInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Chromatic Orrery+Vadrik, Astral Archmage
{U}{R}
Infinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Chromatic Orrery+Mindsplice Apparatus
{U}{R}
Infinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Mizzix of the Izmagnus+Mycosynth Lattice
{U}{R}
Infinite colored manaInfinite colorless manaInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Chromatic Orrery+Mizzix of the Izmagnus
{U}{R}
Infinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Chromatic Orrery+Font of Magic
{U}{R}
Infinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Mycosynth Lattice+Temur Battlecrier
{G}{U}{R}
Infinite colored manaInfinite colorless manaInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Mindsplice Apparatus+Mycosynth Lattice
{U}{R}
Infinite colored manaInfinite colorless manaInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Mycosynth Lattice+Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
{U}{R}{W}
Infinite colored manaInfinite colorless manaInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Vadrik, Astral Archmage+Mycosynth Lattice
{U}{R}
Infinite colored manaInfinite colorless manaInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Chromatic Orrery+Magnus the Red
{U}{R}
Infinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Mycosynth Lattice+Samut, the Driving Force
{R}{G}{W}{U}
Infinite colored manaInfinite colorless manaInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Chromatic Orrery+Temur Battlecrier
{G}{U}{R}
Infinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Chromatic Orrery+Samut, the Driving Force
{R}{G}{W}{U}
Infinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite magecraft triggersInfinite proliferateInfinite storm count
Summon: Esper Valigarmanda+Clockspinning+Chromatic Orrery+Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
{U}{R}{W}
Infinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite magecraft triggersInfinite proliferateInfinite storm count

All 20 combos.

Format legality

Rulings

  • 2025-06-06

    A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.

  • 2025-06-06

    As a Saga enters, its controller puts a lore counter on it. As your first main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

  • 2025-06-06

    Due to a rules change that takes effect with this release (see below for details), a Saga that somehow loses all of its chapter abilities will not be sacrificed as a state-based action. It will also not gain a lore counter at the beginning of each of its controller's first main phases.

  • 2025-06-06

    Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

  • 2025-06-06

    If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.

  • 2025-06-06

    Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

  • 2025-06-06

    Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.

  • 2025-06-06

    Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

  • 2025-06-06

    Saga creatures have two sections to their text boxes. The first section, above the type line, contains their chapter abilities, and the second section, below the type line, contains any other abilities (or italicized flavor text). Any abilities in the latter section aren't chapter abilities and apply no matter how many lore counters are on the creature.

  • 2025-06-06

    Summon: Esper Valigarmanda's second, third, and fourth chapter abilities aren't mana abilities. They use the stack and can be responded to.

  • 2025-06-06

    You cast the spell while the ability is resolving and still on the stack. You can't wait to cast it later in the turn.

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