
High Noon
Enchantment
Each player can't cast more than one spell each turn.
, Sacrifice this enchantment: It deals 5 damage to any target.
They both knew only one of them would walk away.
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Format legality
Rulings
- 2024-04-12
If you cast High Noon, you’ve already cast at least one spell that turn (High Noon itself) so you won’t be able to cast any more spells until the next turn. If High Noon enters the battlefield on a turn where you haven’t cast any spells, you’ll be able to cast one spell that turn.
- 2024-04-12
If you cast a spell that was countered, you can’t cast another spell during the same turn while High Noon is on the battlefield.