
USD
$1.84
USD foil
$5.43
EUR
€0.81
Jace's Sanctum
Enchantment
Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, scry 1.
Scry
Commander bracket
1
+
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
0.34
How much players resent seeing this card. The scale tops out around 3.1.
Combos 2
Storm-Kiln Artist+Goldspan Dragon+Call to Mind+Déjà Vu+Jace's Sanctum
Infinite artifact ETBInfinite artifact LTBInfinite magecraft triggersInfinite scry 1Infinite storm count
0 decks
Commander Spellbook ↗
Invasion of Segovia // Caetus, Sea Tyrant of Segovia+Displacer Kitten+Vampire Hexmage+Corpse Dance+Jace's Sanctum
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite scry 1Infinite storm countInfinite tapped creature tokens
0 decks
Commander Spellbook ↗
Format legality
Standard
Not legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Not legal
Standard Brawl
Not legal
Historic
Not legal
Timeless
Not legal
Alchemy
Not legal
Penny
Legal
Premodern
Not legal
PreDH
Not legal
Pauper EDH
Not legal
Old School
Not legal
Future
Not legal
Gladiator
Not legal
Rulings
- 2015-06-22
If there are additional costs to cast an instant or sorcery spell, apply those before applying cost reductions.
- 2015-06-22
Jace’s Sanctum can reduce alternative costs such as miracle or overload costs.
- 2015-06-22
Jace’s Sanctum’s scry ability will resolve before the instant or sorcery spell that caused it to trigger.
- 2015-06-22
The first ability of Jace’s Sanctum can’t reduce the colored mana requirement of an instant or sorcery spell.