
USD
$2.43
USD foil
$8.90
EUR
€1.46
MTGO
0.03 tix
Swiftfoot Boots
Artifact — Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Equip
Commander bracket
1
+
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
0.38
How much players resent seeing this card. The scale tops out around 3.1.
Combos 3
Urza, Prince of Kroog+Metalworker+Swiftfoot Boots
Infinite colorless manaInfinite copies of artifacts you controlInfinite creature copies of artifacts you controlInfinite creature ETBInfinite creature tokens
144 decks
Commander Spellbook ↗
Urza, Prince of Kroog+Doubling Cube+Swiftfoot Boots
Infinite copies of artifacts you controlInfinite creature copies of artifacts you controlInfinite creature ETBInfinite creature tokensInfinite mana permanents you control can produce
87 decks
Commander Spellbook ↗
Drafna, Founder of Lat-Nam+Timestream Navigator+Encroaching Mycosynth+Swiftfoot Boots
Infinite turnsLock
5 decks
Commander Spellbook ↗
Format legality
Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Legal
Standard Brawl
Legal
Historic
Legal
Timeless
Legal
Alchemy
Legal
Penny
Not legal
Premodern
Not legal
PreDH
Not legal
Pauper EDH
Not legal
Old School
Not legal
Future
Legal
Gladiator
Legal
Rulings
- 2018-03-16
If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.