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Eluge, the Shoreless Sea
USD foil $12.75

Eluge, the Shoreless Sea

{1}{U}{U}{U}

Legendary Creature — Elemental Fish

Eluge's power and toughness are each equal to the number of Islands you control.

Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it.

The first instant or sorcery spell you cast each turn costs {U} (or {1}) less to cast for each land you control with a flood counter on it.

* / *

Set
Bloomburrow Promos (PBLB #49s)
Rarity
Mythic
Mana value
4
Released
2024-08-02
Artist
Chase Stone
EDHREC rank
#3,055
Colour identity
{U}
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.74
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Finale of Revelation 59 %+52.1 %
  2. Flow of Knowledge 65 %+50.7 %
  3. Wavebreak Hippocamp 60 %+50.2 %
  4. Essence Flux 54 %+45.7 %
  5. Blur 51 %+45.0 %
  6. Archmage Emeritus 65 %+44.9 %
  7. Pull from Tomorrow 54 %+44.7 %
  8. The Flood of Mars 46 %+43.8 %
  9. Sublime Epiphany 48 %+42.0 %
  10. Talrand, Sky Summoner 54 %+41.4 %
  11. Archmage's Charm 57 %+40.2 %
  12. Rewind 52 %+40.0 %
  13. Mystic Confluence 48 %+39.8 %
  14. Blue Sun's Zenith 48 %+37.5 %
  15. Shark Typhoon 44 %+36.5 %
  16. Ghostly Flicker 48 %+36.1 %
  17. Archmage of Runes 44 %+32.5 %
  18. Planar Incision 37 %+32.2 %
  19. Flow of Ideas 35 %+31.3 %
  20. Cryptic Command 43 %+31.2 %
  21. Displacer Kitten 41 %+31.0 %
  22. Rogue's Passage 46 %+30.2 %
  23. Teferi's Time Twist 35 %+29.7 %
  24. Archaeomancer 41 %+27.1 %
  25. Haughty Djinn 33 %+26.9 %
  26. Aquitect's Will 32 %+26.8 %
  27. Spectral Deluge 36 %+26.4 %
  28. Baral, Chief of Compliance 37 %+26.4 %
  29. Frantic Search 57 %+25.4 %
  30. Time Stretch 28 %+23.9 %
  31. Unwind 33 %+22.9 %
  32. Aetherize 54 %+22.4 %
  33. Hullbreaker Horror 47 %+22.4 %
  34. Nexus of Fate 27 %+21.8 %
  35. Engulf the Shore 29 %+21.8 %
  36. Dig Through Time 30 %+21.6 %
  37. Mystic Sanctuary 71 %+21.1 %
  38. Three Steps Ahead 31 %+20.7 %
  39. Murmuring Mystic 30 %+20.6 %
  40. Wisdom of Ages 25 %+20.6 %
  41. Ojer Pakpatiq, Deepest Epoch 24 %+20.5 %
  42. Scourge of Fleets 32 %+20.2 %
  43. Lórien Revealed 28 %+20.1 %
  44. High Tide 63 %+19.4 %
  45. Capsize 23 %+19.2 %
  46. Snap 38 %+18.9 %
  47. Irenicus's Vile Duplication 27 %+18.5 %
  48. Wayfarer's Bauble 35 %+18.3 %
  49. Metallurgic Summonings 21 %+18.2 %
  50. Aetherspouts 24 %+17.2 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 97 %+2.8 %
  2. Sol Ring 79 %-6.1 %
  3. Counterspell 75 %+9.0 %
  4. Sapphire Medallion 72 %+12.4 %
  5. Mystic Sanctuary 71 %+21.1 %
  6. Reliquary Tower 70 %+14.4 %
  7. Arcane Signet 67 %+2.4 %
  8. Flow of Knowledge 65 %+50.7 %
  9. Archmage Emeritus 65 %+44.9 %
  10. High Tide 63 %+19.4 %
  11. Wavebreak Hippocamp 60 %+50.2 %
  12. Finale of Revelation 59 %+52.1 %
  13. Thought Vessel 59 %+7.2 %
  14. Archmage's Charm 57 %+40.2 %
  15. Frantic Search 57 %+25.4 %
  16. Talrand, Sky Summoner 54 %+41.4 %
  17. Essence Flux 54 %+45.7 %
  18. Aetherize 54 %+22.4 %
  19. Pull from Tomorrow 54 %+44.7 %
  20. Rewind 52 %+40.0 %
  21. Blur 51 %+45.0 %
  22. Mystic Confluence 48 %+39.8 %
  23. Blue Sun's Zenith 48 %+37.5 %
  24. Sublime Epiphany 48 %+42.0 %
  25. Ghostly Flicker 48 %+36.1 %
  26. Hullbreaker Horror 47 %+22.4 %
  27. The Flood of Mars 46 %+43.8 %
  28. Rogue's Passage 46 %+30.2 %
  29. Brainstorm 46 %+4.9 %
  30. Pongify 45 %+3.8 %
  31. Shark Typhoon 44 %+36.5 %
  32. Archmage of Runes 44 %+32.5 %
  33. Cryptic Command 43 %+31.2 %
  34. An Offer You Can't Refuse 42 %+3.3 %
  35. Archaeomancer 41 %+27.1 %
  36. Displacer Kitten 41 %+31.0 %
  37. Rapid Hybridization 40 %+4.7 %
  38. Arcane Denial 39 %+2.0 %
  39. Snap 38 %+18.9 %
  40. Myriad Landscape 37 %+13.0 %
  41. Planar Incision 37 %+32.2 %
  42. Baral, Chief of Compliance 37 %+26.4 %
  43. Cyclonic Rift 37 %+5.1 %
  44. Spectral Deluge 36 %+26.4 %
  45. Flow of Ideas 35 %+31.3 %
  46. Opt 35 %+10.3 %
  47. Sink into Stupor 35 %+12.1 %
  48. Sink into Stupor 35 %+12.1 %
  49. Wayfarer's Bauble 35 %+18.3 %
  50. Teferi's Time Twist 35 %+29.7 %

Format legality

Rulings

  • 2024-07-26

    A land affected by Eluge’s second ability stays an Island until the flood counter is removed, even if Eluge leaves the battlefield.

  • 2024-07-26

    If the first instant or sorcery spell you cast in a turn doesn’t cost any {U}, its cost will be reduced by {1} for each land you control with a flood counter on it.

  • 2024-07-26

    In the case where the first instant or sorcery spell you cast in a turn does cost some {U} but you control more lands with flood counters on them than the number of {U} in that spell’s mana cost, all of the {U} in the cost are reduced first before moving on to the generic mana. For example, if you control four lands with flood counters on them and you cast Season of Weaving (a sorcery with mana cost {4}{U}{U}) as the first instant or sorcery spell of your turn, its cost will be reduced by {2}{U}{U}, meaning its total cost will be {2}.

  • 2024-07-26

    The ability that defines Eluge’s power and toughness functions in all zones, not just the battlefield.

  • 2024-07-26

    The land retains any land types and abilities it already had. An Island has the ability “{T}: Add {U}.”

  • 2024-07-26

    To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying (such as a flashback cost), add any cost increases (such as kicker costs), then apply any cost reductions (such as that of this ability). The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.

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