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Ian Chesterton
USD $0.30
USD foil $0.68
EUR €0.22

Ian Chesterton

{2}{W}

Legendary Creature — Human Scientist

Science Teacher — Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast that Saga, copy it for each time you paid its replicate cost. Copies of Saga spells become tokens.)

Doctor's companion (You can have two commanders if the other is the Doctor.)

2 / 3

Science TeacherDoctor's companion
Set
Doctor Who (WHO #22)
Rarity
Rare
Mana value
3
Released
2023-10-13
Artist
Kim Sokol
EDHREC rank
#13,042
Colour identity
{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.94
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. The Birth of Meletis 97 %+96.6 %
  2. Three Blind Mice 95 %+94.6 %
  3. Michiko's Reign of Truth 90 %+89.1 %
  4. Love Song of Night and Day 85 %+83.6 %
  5. The Restoration of Eiganjo 85 %+82.0 %
  6. Mesa Enchantress 85 %+78.8 %
  7. Summon: Ixion 77 %+76.5 %
  8. Of Herbs and Stewed Rabbit 77 %+76.1 %
  9. Starfield Mystic 79 %+76.1 %
  10. Archon of Sun's Grace 79 %+75.9 %
  11. Barbara Wright 74 %+74.3 %
  12. Historian's Boon 74 %+74.3 %
  13. The Fall of Lord Konda 74 %+74.0 %
  14. Summon: Good King Mog XII 74 %+73.7 %
  15. Fall of the First Civilization 74 %+73.7 %
  16. History of Benalia 74 %+73.6 %
  17. Elspeth Conquers Death 74 %+72.9 %
  18. Summon: Yojimbo 71 %+69.8 %
  19. The War Games 69 %+69.1 %
  20. Triumph of Gerrard 69 %+69.1 %
  21. Ghostly Dancers 67 %+66.0 %
  22. The Princess Takes Flight 64 %+63.7 %
  23. The Night of the Doctor 62 %+61.3 %
  24. Hall of Heliod's Generosity 72 %+59.7 %
  25. Auramancer 62 %+59.4 %
  26. Summon: Knights of Round 61 %+59.2 %
  27. Vault 75: Middle School 59 %+58.6 %
  28. Summon: Primal Garuda 58 %+57.8 %
  29. Nesting Grounds 59 %+57.6 %
  30. Trial of a Time Lord 56 %+56.3 %
  31. Ondu Spiritdancer 56 %+55.0 %
  32. Summon: Bahamut 55 %+54.0 %
  33. Vault 13: Dweller's Journey 54 %+53.7 %
  34. Ajani Fells the Godsire 54 %+53.6 %
  35. Search for Glory 56 %+52.9 %
  36. Starnheim Courser 56 %+51.7 %
  37. Scholar of New Horizons 54 %+51.4 %
  38. Era of Enlightenment 49 %+48.6 %
  39. Slumbering Keepguard 49 %+48.3 %
  40. Origin of Spider-Man 48 %+47.7 %
  41. Summon: Choco/Mog 47 %+46.4 %
  42. Elena, Turk Recruit 48 %+46.3 %
  43. Monk Idealist 46 %+45.9 %
  44. Tale of Tinúviel 46 %+45.8 %
  45. Adagia, Windswept Bastion 54 %+45.5 %
  46. Sarah Jane Smith 44 %+42.7 %
  47. Power Conduit 41 %+40.9 %
  48. Boon of the Spirit Realm 41 %+40.6 %
  49. Resurgent Belief 41 %+40.0 %
  50. Brilliant Restoration 44 %+39.6 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. The Birth of Meletis 97 %+96.6 %
  2. Three Blind Mice 95 %+94.6 %
  3. Michiko's Reign of Truth 90 %+89.1 %
  4. The Restoration of Eiganjo 85 %+82.0 %
  5. Mesa Enchantress 85 %+78.8 %
  6. Love Song of Night and Day 85 %+83.6 %
  7. Archon of Sun's Grace 79 %+75.9 %
  8. Starfield Mystic 79 %+76.1 %
  9. Summon: Ixion 77 %+76.5 %
  10. Of Herbs and Stewed Rabbit 77 %+76.1 %
  11. Sol Ring 77 %-6.1 %
  12. Plains 77 %-16.8 %
  13. Historian's Boon 74 %+74.3 %
  14. Elspeth Conquers Death 74 %+72.9 %
  15. Pearl Medallion 74 %+14.0 %
  16. Barbara Wright 74 %+74.3 %
  17. The Fall of Lord Konda 74 %+74.0 %
  18. Fall of the First Civilization 74 %+73.7 %
  19. History of Benalia 74 %+73.6 %
  20. Summon: Good King Mog XII 74 %+73.7 %
  21. Hall of Heliod's Generosity 72 %+59.7 %
  22. Summon: Yojimbo 71 %+69.8 %
  23. The War Games 69 %+69.1 %
  24. Triumph of Gerrard 69 %+69.1 %
  25. Ghostly Dancers 67 %+66.0 %
  26. The Princess Takes Flight 64 %+63.7 %
  27. Auramancer 62 %+59.4 %
  28. The Night of the Doctor 62 %+61.3 %
  29. Summon: Knights of Round 61 %+59.2 %
  30. Vault 75: Middle School 59 %+58.6 %
  31. Nesting Grounds 59 %+57.6 %
  32. Summon: Primal Garuda 58 %+57.8 %
  33. Search for Glory 56 %+52.9 %
  34. Path to Exile 56 %-10.9 %
  35. Trial of a Time Lord 56 %+56.3 %
  36. Ondu Spiritdancer 56 %+55.0 %
  37. Starnheim Courser 56 %+51.7 %
  38. Summon: Bahamut 55 %+54.0 %
  39. Ajani Fells the Godsire 54 %+53.6 %
  40. Vault 13: Dweller's Journey 54 %+53.7 %
  41. Adagia, Windswept Bastion 54 %+45.5 %
  42. Scholar of New Horizons 54 %+51.4 %
  43. Swords to Plowshares 51 %-23.8 %
  44. Arcane Signet 51 %-6.4 %
  45. Era of Enlightenment 49 %+48.6 %
  46. Slumbering Keepguard 49 %+48.3 %
  47. Elena, Turk Recruit 48 %+46.3 %
  48. Origin of Spider-Man 48 %+47.7 %
  49. Summon: Choco/Mog 47 %+46.4 %
  50. Nykthos, Shrine to Nyx 46 %+14.1 %

Format legality

Rulings

  • 2023-10-13

    Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.

  • 2023-10-13

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2023-10-13

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2023-10-13

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2023-10-13

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.

  • 2023-10-13

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.

  • 2023-10-13

    The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.

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