Urza's 99
← Back
Tevesh Szat, Doom of Fools
USD $6.98
USD foil $11.22
EUR €6.90
MTGO 3.82 tix

Tevesh Szat, Doom of Fools

{4}{B}

Legendary Planeswalker — Szat

+2: Create two 0/1 black Thrull creature tokens.

+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.

−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.

Tevesh Szat, Doom of Fools can be your commander.

Partner

Loyalty 4

Partner
Set
Commander Legends (CMR #153)
Rarity
Mythic
Mana value
5
Released
2020-11-20
Artist
Livia Prima
EDHREC rank
#3,899
Colour identity
{B}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.57
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderPartner

Combos 6

Tevesh Szat, Doom of Fools+The Chain Veil+Ashnod's Altar+Teferi, Who Slows the Sunset
{W}{U}{B}
Infinite activations of most planeswalkersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite mana permanents you control can produceInfinite untap of creatures and lands you control
Tevesh Szat, Doom of Fools+The Chain Veil+Ashnod's Altar+Ral Zarek
{U}{B}{R}
Infinite activations of most planeswalkersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Tevesh Szat, Doom of Fools+The Chain Veil+Carth the Lion+Kiora, Behemoth Beckoner+Ashnod's Altar
{B}{G}{U}
Infinite activations of most planeswalkersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
Tevesh Szat, Doom of Fools+Sidar Kondo of Jamuraa+Norn's Choirmaster+Vorinclex, Monstrous Raider
{W}{B}{G}
Gain control of all commandersInfinite proliferatePut all commanders from the command zone onto the battlefield
Tevesh Szat, Doom of Fools+Sidar Kondo of Jamuraa+Norn's Choirmaster+Doubling Season
{W}{B}{G}
Gain control of all commandersInfinite proliferatePut all commanders from the command zone onto the battlefield
Tevesh Szat, Doom of Fools+The Chain Veil+Ashnod's Altar+Aphetto Alchemist+Intruder Alarm
{U}{B}
Infinite activations of most planeswalkersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Liliana, Dreadhorde General 54 %+40.3 %
  2. Szat's Will 40 %+38.0 %
  3. Dictate of Erebos 46 %+35.3 %
  4. Zulaport Cutthroat 57 %+34.1 %
  5. Skullclamp 55 %+33.1 %
  6. Bastion of Remembrance 49 %+31.6 %
  7. Ophiomancer 49 %+31.3 %
  8. Ayara, First of Locthwain 56 %+31.3 %
  9. Pitiless Plunderer 50 %+30.4 %
  10. Endrek Sahr, Master Breeder 34 %+27.9 %
  11. Blood Artist 59 %+27.3 %
  12. Victimize 54 %+26.2 %
  13. Reassembling Skeleton 43 %+25.2 %
  14. Grave Pact 45 %+25.1 %
  15. Yawgmoth, Thran Physician 34 %+24.6 %
  16. Priest of Forgotten Gods 33 %+24.3 %
  17. Syr Konrad, the Grim 44 %+23.7 %
  18. Lolth, Spider Queen 24 %+22.0 %
  19. Liliana of the Dark Realms 35 %+21.6 %
  20. Braids, Arisen Nightmare 41 %+21.5 %
  21. Butcher of Malakir 27 %+20.7 %
  22. Bitterblossom 34 %+20.5 %
  23. Torment of Hailfire 35 %+20.5 %
  24. Jadar, Ghoulcaller of Nephalia 31 %+20.2 %
  25. Ashnod's Altar 39 %+19.7 %
  26. Fleshbag Marauder 36 %+19.6 %
  27. Damnation 39 %+18.6 %
  28. Black Market 39 %+18.4 %
  29. Grave Titan 24 %+17.6 %
  30. Sheoldred, Whispering One 29 %+17.2 %
  31. Solemn Simulacrum 38 %+17.0 %
  32. Diabolic Intent 32 %+16.7 %
  33. Tragic Slip 35 %+16.5 %
  34. Drivnod, Carnage Dominus 24 %+16.4 %
  35. The Meathook Massacre 33 %+15.6 %
  36. Tergrid, God of Fright 23 %+15.4 %
  37. Vraska, Betrayal's Sting 17 %+14.3 %
  38. Phyrexian Tower 40 %+14.0 %
  39. Animate Dead 31 %+13.6 %
  40. Exsanguinate 38 %+13.1 %
  41. Mirkwood Bats 21 %+12.8 %
  42. Mutilate 28 %+12.3 %
  43. Viscera Seer 29 %+12.1 %
  44. Demonic Tutor 39 %+11.6 %
  45. Carrion Feeder 24 %+11.6 %
  46. The Darkness Crystal 32 %+11.5 %
  47. Bolas's Citadel 39 %+11.4 %
  48. Falkenrath Noble 16 %+11.2 %
  49. Burnished Hart 17 %+10.2 %
  50. Thought Vessel 34 %+10.0 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Swamp 96 %+0.5 %
  2. Sol Ring 88 %+2.8 %
  3. Jet Medallion 70 %+7.7 %
  4. Dark Ritual 64 %-3.5 %
  5. Cabal Coffers 63 %+8.3 %
  6. Gray Merchant of Asphodel 59 %+8.7 %
  7. Blood Artist 59 %+27.3 %
  8. Zulaport Cutthroat 57 %+34.1 %
  9. Ayara, First of Locthwain 56 %+31.3 %
  10. Skullclamp 55 %+33.1 %
  11. Arcane Signet 55 %-6.8 %
  12. Crypt Ghast 55 %+7.7 %
  13. Victimize 54 %+26.2 %
  14. Liliana, Dreadhorde General 54 %+40.3 %
  15. Pitiless Plunderer 50 %+30.4 %
  16. Ophiomancer 49 %+31.3 %
  17. Bastion of Remembrance 49 %+31.6 %
  18. Feed the Swarm 49 %-1.6 %
  19. Dictate of Erebos 46 %+35.3 %
  20. Bojuka Bog 46 %-1.0 %
  21. Grave Pact 45 %+25.1 %
  22. Syr Konrad, the Grim 44 %+23.7 %
  23. Urborg, Tomb of Yawgmoth 44 %+6.0 %
  24. Cabal Stronghold 44 %+9.7 %
  25. Phyrexian Arena 44 %+4.5 %
  26. Reassembling Skeleton 43 %+25.2 %
  27. Toxic Deluge 43 %+6.0 %
  28. Reanimate 41 %+0.3 %
  29. Braids, Arisen Nightmare 41 %+21.5 %
  30. Phyrexian Tower 40 %+14.0 %
  31. Szat's Will 40 %+38.0 %
  32. Bolas's Citadel 39 %+11.4 %
  33. Ashnod's Altar 39 %+19.7 %
  34. Damnation 39 %+18.6 %
  35. Black Market 39 %+18.4 %
  36. Demonic Tutor 39 %+11.6 %
  37. Exsanguinate 38 %+13.1 %
  38. Solemn Simulacrum 38 %+17.0 %
  39. Reliquary Tower 36 %+6.8 %
  40. Fleshbag Marauder 36 %+19.6 %
  41. Tragic Slip 35 %+16.5 %
  42. Torment of Hailfire 35 %+20.5 %
  43. Liliana of the Dark Realms 35 %+21.6 %
  44. Endrek Sahr, Master Breeder 34 %+27.9 %
  45. Yawgmoth, Thran Physician 34 %+24.6 %
  46. Thought Vessel 34 %+10.0 %
  47. Bitterblossom 34 %+20.5 %
  48. Withering Torment 33 %+1.3 %
  49. The Meathook Massacre 33 %+15.6 %
  50. Priest of Forgotten Gods 33 %+24.3 %

Format legality

Rulings

  • 2020-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2020-11-10

    As the third ability is resolving, you'll gain control of all commanders that were already on the battlefield before the commanders from the command zone enter the battlefield under your control.

  • 2020-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2020-11-10

    For the second ability of Tevesh Szat, Doom of Fools, you choose whether to sacrifice anything and what to sacrifice as the ability resolves.

  • 2020-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2020-11-10

    If you leave the game, each commander you gained control of is returned to its previous controller's control. Each commander that entered the battlefield under your control is exiled (from there, its owner may return it to the command zone).

  • 2020-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  • 2020-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • 2020-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  • 2020-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.