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Karlach, Fury of Avernus
USD foil $36.98

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.

Choose a Background (You can have a Background as a second commander.)

5 / 4

Choose a background
Set
Battle for Baldur's Gate Promos (PCLB #186s)
Rarity
Mythic
Mana value
5
Released
2022-06-10
Artist
Billy Christian
EDHREC rank
#1,055
Colour identity
{R}
Finishes
Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.61
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Moraug, Fury of Akoum 55 %+51.1 %
  2. Combat Celebrant 56 %+48.4 %
  3. Dolmen Gate 51 %+48.1 %
  4. Port Razer 48 %+44.3 %
  5. Urabrask the Hidden 50 %+44.2 %
  6. Relentless Assault 49 %+42.8 %
  7. Etali, Primal Storm 54 %+41.3 %
  8. Gratuitous Violence 48 %+39.7 %
  9. Kediss, Emberclaw Familiar 46 %+38.4 %
  10. Anger 50 %+38.0 %
  11. City on Fire 51 %+37.4 %
  12. Zariel, Archduke of Avernus 39 %+37.4 %
  13. Delina, Wild Mage 39 %+36.9 %
  14. Scourge of the Throne 42 %+36.4 %
  15. Archetype of Aggression 42 %+36.3 %
  16. Embercleave 41 %+35.8 %
  17. Rising of the Day 43 %+35.2 %
  18. Aggravated Assault 44 %+35.2 %
  19. Sardian Cliffstomper 34 %+33.3 %
  20. Stranglehold 35 %+33.1 %
  21. Professional Face-Breaker 56 %+32.4 %
  22. Berserkers' Onslaught 34 %+31.3 %
  23. Neheb, the Eternal 47 %+29.6 %
  24. Laelia, the Blade Reforged 35 %+29.5 %
  25. Great Train Heist 38 %+29.3 %
  26. Dragonmaster Outcast 33 %+28.7 %
  27. World at War 32 %+28.2 %
  28. Bloodthirster 30 %+27.2 %
  29. Sword of the Animist 36 %+27.1 %
  30. Torbran, Thane of Red Fell 50 %+27.1 %
  31. Tavern Brawler 29 %+26.4 %
  32. Drakuseth, Maw of Flames 33 %+24.4 %
  33. Savage Beating 26 %+23.8 %
  34. The Fire Crystal 46 %+23.2 %
  35. Balefire Dragon 28 %+23.0 %
  36. Hazoret's Monument 38 %+22.2 %
  37. Fury of the Horde 24 %+21.8 %
  38. Jurin, Leading the Charge 22 %+21.4 %
  39. Goldspan Dragon 34 %+21.0 %
  40. Rogue's Passage 45 %+20.3 %
  41. The Reaver Cleaver 32 %+19.6 %
  42. Twinflame Tyrant 32 %+19.5 %
  43. Hellkite Charger 22 %+18.8 %
  44. Commander's Plate 31 %+18.1 %
  45. Ancient Copper Dragon 27 %+17.8 %
  46. Whispersilk Cloak 23 %+17.7 %
  47. Thrill of Possibility 50 %+17.4 %
  48. Unleash Fury 25 %+17.4 %
  49. Castle Embereth 33 %+17.3 %
  50. Two-Handed Axe 21 %+17.2 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Mountain 97 %+1.9 %
  2. Sol Ring 85 %+1.2 %
  3. Ruby Medallion 64 %+6.8 %
  4. Blasphemous Act 59 %+5.6 %
  5. Swiftfoot Boots 57 %+17.0 %
  6. Professional Face-Breaker 56 %+32.4 %
  7. Combat Celebrant 56 %+48.4 %
  8. Chaos Warp 56 %-5.2 %
  9. Moraug, Fury of Akoum 55 %+51.1 %
  10. Etali, Primal Storm 54 %+41.3 %
  11. City on Fire 51 %+37.4 %
  12. Arcane Signet 51 %-9.2 %
  13. Dolmen Gate 51 %+48.1 %
  14. Thrill of Possibility 50 %+17.4 %
  15. Anger 50 %+38.0 %
  16. Vandalblast 50 %+8.9 %
  17. Urabrask the Hidden 50 %+44.2 %
  18. Torbran, Thane of Red Fell 50 %+27.1 %
  19. Relentless Assault 49 %+42.8 %
  20. Port Razer 48 %+44.3 %
  21. Gratuitous Violence 48 %+39.7 %
  22. Lightning Bolt 48 %+11.5 %
  23. Neheb, the Eternal 47 %+29.6 %
  24. The Fire Crystal 46 %+23.2 %
  25. Kediss, Emberclaw Familiar 46 %+38.4 %
  26. Rogue's Passage 45 %+20.3 %
  27. Abrade 44 %+2.1 %
  28. Aggravated Assault 44 %+35.2 %
  29. Lightning Greaves 43 %+9.8 %
  30. Rising of the Day 43 %+35.2 %
  31. Archetype of Aggression 42 %+36.3 %
  32. Scourge of the Throne 42 %+36.4 %
  33. Embercleave 41 %+35.8 %
  34. Seething Song 40 %+8.1 %
  35. Delina, Wild Mage 39 %+36.9 %
  36. Mana Geyser 39 %+7.3 %
  37. Zariel, Archduke of Avernus 39 %+37.4 %
  38. Great Train Heist 38 %+29.3 %
  39. Fire Diamond 38 %+14.4 %
  40. Hazoret's Monument 38 %+22.2 %
  41. Valakut, the Molten Pinnacle 37 %+12.9 %
  42. Sword of the Animist 36 %+27.1 %
  43. Jeska's Will 36 %+0.3 %
  44. Unexpected Windfall 36 %+11.0 %
  45. Stranglehold 35 %+33.1 %
  46. Laelia, the Blade Reforged 35 %+29.5 %
  47. Goldspan Dragon 34 %+21.0 %
  48. Arena of Glory 34 %+13.5 %
  49. Faithless Looting 34 %-5.8 %
  50. Berserkers' Onslaught 34 %+31.3 %

Format legality

Rulings

  • 2022-06-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2022-06-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2022-06-10

    Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

  • 2022-06-10

    If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

  • 2022-06-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2022-06-10

    If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

  • 2022-06-10

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

  • 2022-06-10

    If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

  • 2022-06-10

    Karlach doesn't have to be among the attacking creatures.

  • 2022-06-10

    Notably, the triggered ability of Karlach doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.

  • 2022-06-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

  • 2022-06-10

    You can choose two commanders that are the same color or colors.

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