
USD
$20.39
EUR
€8.93
Avoid Fate
Instant
Counter target instant or Aura spell that targets a permanent you control.
Commander bracket
1
+
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
0.59
How much players resent seeing this card. The scale tops out around 3.1.
Combos
Not part of any combo on Commander Spellbook.
Format legality
Standard
Not legal
Pioneer
Not legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Not legal
Standard Brawl
Not legal
Historic
Not legal
Timeless
Not legal
Alchemy
Not legal
Penny
Not legal
Premodern
Not legal
PreDH
Legal
Pauper EDH
Legal
Old School
Legal
Future
Not legal
Gladiator
Not legal
Rulings
- 2011-01-22
Avoid Fate must target an instant spell or an Aura spell as it’s cast, and it must be targeting an instant or an Aura spell at the time it resolves. It will still resolve if it starts out targeting a spell of one type but the target changes to a spell of the other type (thanks to Shunt, for instance) before it resolves.