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Auntie Ool, Cursewretch
USD $0.32
USD foil $0.39
EUR €0.48
MTGO 18.99 tix

Auntie Ool, Cursewretch

{1}{B}{R}{G}

Legendary Creature — Goblin Warlock

Ward—Blight 2. (To blight 2, a player puts two -1/-1 counters on a creature they control.)

Whenever one or more -1/-1 counters are put on a creature, draw a card if you control that creature. If you don't control it, its controller loses 1 life.

4 / 4

BlightWard
Set
Lorwyn Eclipsed Commander (ECC #2)
Rarity
Mythic
Mana value
4
Released
2026-01-23
Artist
Daniel Zrom
EDHREC rank
#6,397
Colour identity
{B}{G}{R}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.00
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commanderIn a preconstructed deck

Combos 1

Auntie Ool, Cursewretch+Morselhoarder+Words of War+Everlasting Torment
{B}{R}{G}
Infinite colored mana

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Blowfly Infestation 95 %+86.3 %
  2. Hapatra, Vizier of Poisons 95 %+86.2 %
  3. Black Sun's Zenith 94 %+86.0 %
  4. Necroskitter 92 %+84.4 %
  5. The Scorpion God 90 %+82.3 %
  6. Massacre Girl, Known Killer 90 %+81.8 %
  7. Devoted Druid 89 %+80.9 %
  8. Kulrath Knight 88 %+80.2 %
  9. Everlasting Torment 88 %+80.0 %
  10. Flourishing Defenses 87 %+79.6 %
  11. Channeler Initiate 86 %+79.1 %
  12. Soul Snuffers 86 %+78.8 %
  13. Nesting Grounds 86 %+78.6 %
  14. The Reaper, King No More 90 %+77.7 %
  15. Carnifex Demon 84 %+76.5 %
  16. Wickerbough Elder 83 %+76.4 %
  17. Sinister Gnarlbark 88 %+74.2 %
  18. Evolution Sage 81 %+72.6 %
  19. Dusk Urchins 78 %+71.7 %
  20. Village Pillagers 85 %+71.3 %
  21. Dread Tiller 85 %+70.6 %
  22. Persist 78 %+69.8 %
  23. Contagion Clasp 76 %+69.4 %
  24. Midnight Banshee 72 %+66.0 %
  25. Aberrant Return 75 %+62.9 %
  26. Glissa Sunslayer 71 %+62.5 %
  27. Nest of Scarabs 66 %+60.2 %
  28. Tree of Perdition 64 %+58.7 %
  29. Incremental Blight 64 %+58.5 %
  30. Skinrender 63 %+57.8 %
  31. Vraska, Betrayal's Sting 62 %+56.9 %
  32. Obelisk Spider 62 %+56.0 %
  33. Ifnir Deadlands 60 %+54.9 %
  34. Oft-Nabbed Goat 65 %+54.2 %
  35. Grave Venerations 64 %+53.4 %
  36. Eventide's Shadow 60 %+50.5 %
  37. Dragonskull Summit 85 %+49.4 %
  38. Lasting Tarfire 58 %+48.6 %
  39. Scuzzback Scrounger 56 %+47.5 %
  40. Rootbound Crag 82 %+47.3 %
  41. Woodland Cemetery 85 %+47.1 %
  42. Vernal Fen 74 %+45.1 %
  43. Generous Patron 50 %+44.9 %
  44. Wickersmith's Tools 53 %+44.7 %
  45. Puca's Covenant 52 %+44.3 %
  46. Grim Poppet 47 %+42.8 %
  47. Dawnhand Dissident 49 %+42.1 %
  48. Path of Ancestry 60 %+41.5 %
  49. Fire Covenant 44 %+39.6 %
  50. Assassin's Trophy 84 %+39.1 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Swamp 99 %+2.9 %
  2. Forest 98 %+1.9 %
  3. Command Tower 98 %+6.8 %
  4. Mountain 97 %+2.3 %
  5. Blowfly Infestation 95 %+86.3 %
  6. Hapatra, Vizier of Poisons 95 %+86.2 %
  7. Black Sun's Zenith 94 %+86.0 %
  8. Sol Ring 93 %+12.3 %
  9. Necroskitter 92 %+84.4 %
  10. Arcane Signet 92 %+23.0 %
  11. The Scorpion God 90 %+82.3 %
  12. Massacre Girl, Known Killer 90 %+81.8 %
  13. The Reaper, King No More 90 %+77.7 %
  14. Ignoble Hierarch 89 %+33.5 %
  15. Devoted Druid 89 %+80.9 %
  16. Kulrath Knight 88 %+80.2 %
  17. Sinister Gnarlbark 88 %+74.2 %
  18. Everlasting Torment 88 %+80.0 %
  19. Flourishing Defenses 87 %+79.6 %
  20. Nesting Grounds 86 %+78.6 %
  21. Soul Snuffers 86 %+78.8 %
  22. Channeler Initiate 86 %+79.1 %
  23. Village Pillagers 85 %+71.3 %
  24. Dragonskull Summit 85 %+49.4 %
  25. Dread Tiller 85 %+70.6 %
  26. Woodland Cemetery 85 %+47.1 %
  27. Assassin's Trophy 84 %+39.1 %
  28. Carnifex Demon 84 %+76.5 %
  29. Wickerbough Elder 83 %+76.4 %
  30. Rootbound Crag 82 %+47.3 %
  31. Evolution Sage 81 %+72.6 %
  32. Exotic Orchard 81 %+33.4 %
  33. Dusk Urchins 78 %+71.7 %
  34. Persist 78 %+69.8 %
  35. Smoldering Marsh 77 %+28.6 %
  36. Contagion Clasp 76 %+69.4 %
  37. Aberrant Return 75 %+62.9 %
  38. Cinder Glade 74 %+23.2 %
  39. Vernal Fen 74 %+45.1 %
  40. Midnight Banshee 72 %+66.0 %
  41. Savage Lands 72 %+29.4 %
  42. Glissa Sunslayer 71 %+62.5 %
  43. Nest of Scarabs 66 %+60.2 %
  44. Terminate 66 %+38.0 %
  45. Oft-Nabbed Goat 65 %+54.2 %
  46. Tree of Perdition 64 %+58.7 %
  47. Incremental Blight 64 %+58.5 %
  48. Grave Venerations 64 %+53.4 %
  49. Skinrender 63 %+57.8 %
  50. Vraska, Betrayal's Sting 62 %+56.9 %

Format legality

Rulings

  • 2025-11-17

    All of the -1/-1 counters must be put on a single creature. You can't choose to split them up between multiple creatures.

  • 2025-11-17

    If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. For example, if a creature has three +1/+1 counters on it and two -1/-1 counters are put on it, state-based actions will remove two of each of those kinds of counters, leaving the creature with just one +1/+1 counter.

  • 2025-11-17

    If a creature that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, effects that refer to the counters on that creature when it died will see all of those +1/+1 and -1/-1 counters.

  • 2025-11-17

    If you can't place -1/-1 counters on any creatures you control (probably because you control no creatures), you can't choose to blight.

  • 2025-11-17

    Once you've announced that you're casting a spell or activating an ability, players can't take actions until you've finished doing so. Notably, opponents can't try to destroy or otherwise remove your creatures to stop you from blighting as part of paying the cost of that spell or ability.

  • 2025-11-17

    The creature you choose to put -1/-1 counters on doesn't have to have enough toughness to survive the process. For example, if you blight 2, you can choose to put the counters on a 1/1 creature you control.

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