
Bumi, King of Three Trials
Legendary Creature — Human Noble Ally
When Bumi enters, choose up to X, where X is the number of Lesson cards in your graveyard —
• Put three +1/+1 counters on Bumi.
• Target player scries 3.
• Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
4 / 4
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Seismic Sense
- Rockalanche
- Earthbending Lesson
- Cycle of Renewal
- True Ancestry
- Shared Roots
- Bumi's Feast Lecture
- Basic Conjuration
- Origin of Metalbending
- Cracked Earth Technique
- Match the Odds
- Elemental Teachings
- Containment Breach
- Introduction to Prophecy
- Environmental Sciences
- Aang's Journey
- The Art of Tea
- Energybending
- Earth Kingdom General
- Badgermole
- Zuko's Exile
- Toph, the Blind Bandit
- Ba Sing Se
- Solid Ground
- Introduction to Annihilation
- Expanded Anatomy
- Seed of Hope
- Earthbender Ascension
- Bumi, Eclectic Earthbender
- Sparring Dummy
- Mascot Exhibition
- Leaves from the Vine
- Satyr Wayfinder
- Rumble Arena
- Aftermath Analyst
- The Boulder, Ready to Rumble
- Summon: Titan
- Wasteful Harvest
- Sylvan Advocate
- Secret Tunnel
- Toph, Earthbending Master
- Earth Rumble
- Flopsie, Bumi's Buddy
- Germination Practicum
- Grapple with the Past
- Earthbending Student
- Eternal Witness
- Shigeki, Jukai Visionary
- In the Presence of Ages
- Millikin
Most included 50
Highest share of decks running them, distinctive or not.
- Forest
- Rockalanche
- Seismic Sense
- Cycle of Renewal
- Shared Roots
- Origin of Metalbending
- Earthbending Lesson
- True Ancestry
- Bumi's Feast Lecture
- Cracked Earth Technique
- Basic Conjuration
- Match the Odds
- Elemental Teachings
- Environmental Sciences
- The Art of Tea
- Aang's Journey
- Containment Breach
- Introduction to Prophecy
- Energybending
- Ba Sing Se
- Badgermole
- Earth Kingdom General
- Toph, the Blind Bandit
- Zuko's Exile
- Solid Ground
- Sol Ring
- Introduction to Annihilation
- Eternal Witness
- Cultivate
- Beast Within
- Earthbender Ascension
- Bumi, Eclectic Earthbender
- Seed of Hope
- Expanded Anatomy
- Sparring Dummy
- Llanowar Elves
- Aftermath Analyst
- Mascot Exhibition
- Leaves from the Vine
- Rampant Growth
- Fabled Passage
- Myriad Landscape
- The Boulder, Ready to Rumble
- Secret Tunnel
- Elvish Mystic
- Satyr Wayfinder
- Summon: Titan
- Rumble Arena
- Germination Practicum
- Wasteful Harvest
Format legality
Rulings
- 2025-10-02
"Earthbend N" means "Target land you control becomes a 0/0 land creature with haste in addition to its other types. Put N +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped under your control."
- 2025-10-02
Earthbend doesn't give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.
- 2025-10-02
If a land was animated by earthbend and would go to any zone other than the graveyard or exile, it will not be returned to the battlefield by the delayed triggered ability created by earthbend.
- 2025-10-02
If the targeted land becomes an illegal target before the spell or ability that includes earthbend resolves, earthbend does nothing. If the spell or ability didn't have other targets, it won't resolve.
- 2025-10-02
The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that's turned into a creature this way can still be tapped for
.
- 2025-10-02
You can't choose the same mode of Bumi, King of Three Trials's triggered ability more than once. As there are only three modes, even if X is greater than three, you won't get additional effects after choosing each mode once.
- 2025-10-02
You may target a land that is already a creature, perhaps because of a previous earthbend ability. The land will get the +1/+1 counters, gain haste, and have its base power and toughness set to 0/0.