
USD
$0.34
EUR
€0.32
Hypersonic Dragon
Creature — Dragon
Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
"Even this primitive specimen of my kind is impressive." —Niv-Mizzet
4 / 4
FlyingHaste
Commander bracket
1
+
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
0.21
How much players resent seeing this card. The scale tops out around 3.1.
Combos 31
Worldfire+Hypersonic Dragon+End the Festivities
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsMass Land DenialNear-infinite lifeloss
16 decks
Commander Spellbook ↗
Worldfire+Hypersonic Dragon+Dragon's Approach
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsMass Land DenialNear-infinite lifeloss
14 decks
Commander Spellbook ↗
Ashling, Flame Dancer+Worldfire+Hypersonic Dragon
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsMass Land DenialNear-infinite lifeloss for all players
8 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Time Warp
Infinite turnsLock
7 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Alchemist's Gambit
Infinite turnsLock
7 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Karn's Temporal Sundering
Infinite turnsLock
6 decks
Commander Spellbook ↗
Mindslaver+Game of Chaos+Hypersonic Dragon
Near-infinite lifeloss for target opponentTarget opponent loses the game
5 decks
Commander Spellbook ↗
Wheel of Misfortune+Mindslaver+Hypersonic Dragon
Near-infinite damage to one opponent
5 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Temporal Manipulation
Infinite turnsLock
4 decks
Commander Spellbook ↗
Worldfire+Hive Mind+Vampiric Tutor+Hypersonic Dragon
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsMass Land DenialNear-infinite lifeloss
2 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Alrund's Epiphany
Infinite turnsLock
2 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Beacon of Tomorrows
Infinite turnsLock
2 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Walk the Aeons
Infinite turnsLock
2 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Temporal Mastery
Infinite turnsLock
2 decks
Commander Spellbook ↗
Sway of the Stars+Myojin of Roaring Blades+Hypersonic Dragon
Each opponent loses the gameNear-infinite lifeloss for all playersShuffle all hands, graveyards and permanents on the battlefield into their owner's library
2 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Capture of Jingzhou
Infinite turnsLock
2 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Twice Upon a Time // Unlikely Meeting
Infinite turnsLock
1 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Expropriate
Infinite turnsLock
1 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Part the Waterveil
Infinite turnsLock
1 decks
Commander Spellbook ↗
Worldfire+Hypersonic Dragon+Cauldron Familiar
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsMass Land DenialNear-infinite lifeloss
1 decks
Commander Spellbook ↗
Worldfire+Hive Mind+Thoughtseize+Hypersonic Dragon
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsMass Land DenialNear-infinite lifeloss
0 decks
Commander Spellbook ↗
Storm Herd+Court of Embereth+Hypersonic Dragon
Near-infinite creature ETBNear-infinite creature tokensNear-infinite damage
0 decks
Commander Spellbook ↗
Near-Death Experience+Hypersonic Dragon+Yavimaya Bloomsage // Channel
Win the game
0 decks
Commander Spellbook ↗
Fire Lord Azula+Narset's Reversal+Hypersonic Dragon+Time Walk
Infinite turnsLock
0 decks
Commander Spellbook ↗
Approach of the Second Sun+Hypersonic Dragon+Sudden Setback
Win the game
0 decks
Commander Spellbook ↗
Approach of the Second Sun+Endless Detour+Hypersonic Dragon
Win the game
0 decks
Commander Spellbook ↗
Approach of the Second Sun+Hypersonic Dragon+Lapse of Certainty
Win the game
0 decks
Commander Spellbook ↗
All 31 combos.
Format legality
Standard
Not legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Not legal
Standard Brawl
Not legal
Historic
Not legal
Timeless
Not legal
Alchemy
Not legal
Penny
Legal
Premodern
Not legal
PreDH
Not legal
Pauper EDH
Not legal
Old School
Not legal
Future
Not legal
Gladiator
Not legal
Rulings
- 2017-11-17
Hypersonic Dragon’s last ability applies to sorcery cards in any zone, provided something is allowing you to cast them. For example, you could cast a sorcery with flashback as though it had flash.
- 2017-11-17
Hypersonic Dragon’s last ability has no effect on abilities that you can activate “any time you could cast a sorcery.”