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Arixmethes, Slumbering Isle
USD foil $299.95

Arixmethes, Slumbering Isle

{2}{G}{U}

Legendary Creature — Kraken

Arixmethes enters tapped with five slumber counters on it.

As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)

Whenever you cast a spell, you may remove a slumber counter from Arixmethes.

{T}: Add {G}{U}.

12 / 12

Set
Multiverse Legends (MUL #162z)
Rarity
Rare
Mana value
4
Released
2023-04-21
Artist
Jason A. Engle
EDHREC rank
#2,010
Colour identity
{G}{U}
Finishes
Foil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 2 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.32
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 52

Arixmethes, Slumbering Isle+Freed from the Real
{G}{U}
Infinite green mana
Arixmethes, Slumbering Isle+Pemmin's Aura
{G}{U}
Infinite green mana
Freed from the Real+Voyaging Satyr+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Pemmin's Aura+Voyaging Satyr+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Freed from the Real+Vizier of Tumbling Sands+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Pemmin's Aura+Vizier of Tumbling Sands+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Freed from the Real+Fatestitcher+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Pemmin's Aura+Fatestitcher+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Training Grounds+Umbral Mantle+Arixmethes, Slumbering Isle
{G}{U}
Infinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinitely large creature until end of turn
Biomancer's Familiar+Umbral Mantle+Arixmethes, Slumbering Isle
{G}{U}
Infinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinitely large creature until end of turn
Freed from the Real+Stone-Seeder Hierophant+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Ashaya, Soul of the Wild+Scryb Ranger+Arixmethes, Slumbering Isle
{G}{U}
Infinite creature ETBInfinite creature LTBInfinite landfall triggersInfinite storm count
Pemmin's Aura+Stone-Seeder Hierophant+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Marvin, Murderous Mimic+Pili-Pala+Arixmethes, Slumbering Isle
{G}{U}
Infinite colored mana
Pemmin's Aura+Hope Tender+Arixmethes, Slumbering Isle
{G}{U}
Infinite green manaInfinite mana lands you control can produceInfinite untap of lands you control
Freed from the Real+Blossom Dryad+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Freed from the Real+Hope Tender+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Pemmin's Aura+Tidewater Minion+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Pemmin's Aura+Blossom Dryad+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Arixmethes, Slumbering Isle+Agatha's Soul Cauldron+Knacksaw Clique
{G}{U}
Exile each opponent's library
Freed from the Real+Tidewater Minion+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Freed from the Real+Ley Druid+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Pemmin's Aura+Ley Druid+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Marvin, Murderous Mimic+Farmstead Gleaner+Arixmethes, Slumbering Isle
{G}{U}
Infinite +1/+1 counters on a creatureInfinite blue manaInfinite green mana
Freed from the Real+Juniper Order Druid+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Pemmin's Aura+Juniper Order Druid+Arixmethes, Slumbering Isle
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Nissa, Who Shakes the World
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Wrenn and Realmbreaker
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Kamahl, Heart of Krosa
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Rude Awakening
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Natural Affinity
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Nature's Revolt
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Destiny Spinner
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Llanowar Loamspeaker
{G}{U}
Infinite green mana
Rex, Cyber-Hound+Pili-Pala+Arixmethes, Slumbering Isle
{G}{W}{U}
Infinite colored mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Life // Death
{B}{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Nissa, Vital Force
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Roaring Earth
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Druid Class
{G}{U}
Infinite green mana
Wirewood Symbiote+Mirror Entity+Arixmethes, Slumbering Isle
{G}{W}{U}
Infinite creature ETBInfinite creature LTBInfinite storm count
Battlemage's Bracers+Arixmethes, Slumbering Isle+Seeker of Skybreak
{G}{U}{R}
Infinite blue manaInfinite green manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Nissa of Shadowed Boughs
{B}{G}{U}
Infinite green mana
Jaxis, the Troublemaker+Retreat to Coralhelm+Arixmethes, Slumbering Isle+Nissa, Resurgent Animist
{G}{U}{R}
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite creature ETBNear-infinite creature LTBNear-infinite creature sacrifice triggersNear-infinite death triggersNear-infinite landfall triggers
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Noyan Dar, Roil Shaper
{G}{W}{U}
Infinite green mana
Battlemage's Bracers+Arixmethes, Slumbering Isle+Tidewater Minion
{G}{U}{R}
Infinite blue manaInfinite green manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Living Plane
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Sylvan Awakening
{G}{U}
Infinite green mana
Ioreth of the Healing House+Arixmethes, Slumbering Isle+Minamo, School at Water's Edge+Nissa, Worldwaker
{G}{U}
Infinite green mana
Jaxis, the Troublemaker+Retreat to Coralhelm+Arixmethes, Slumbering Isle+Lotus Cobra
{G}{U}{R}
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite creature ETBNear-infinite creature LTBNear-infinite creature sacrifice triggersNear-infinite death triggersNear-infinite landfall triggers
Battlemage's Bracers+Arixmethes, Slumbering Isle+Aphetto Alchemist
{G}{U}{R}
Infinite blue manaInfinite green manaInfinite mana creatures you control can produceInfinite untap of creatures you control

Showing the 50 most played of 52.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Whelming Wave 63 %+53.1 %
  2. Slinn Voda, the Rising Deep 51 %+45.7 %
  3. Stormsurge Kraken 49 %+45.1 %
  4. Scourge of Fleets 51 %+43.8 %
  5. Kiora's Follower 56 %+42.6 %
  6. Tromokratis 47 %+42.1 %
  7. Serpent of Yawning Depths 46 %+40.3 %
  8. Kiora, Behemoth Beckoner 43 %+37.2 %
  9. Kiora, Sovereign of the Deep 39 %+36.9 %
  10. Stormtide Leviathan 42 %+36.6 %
  11. Spawning Kraken 43 %+35.9 %
  12. Garruk's Uprising 52 %+34.1 %
  13. Koma, Cosmos Serpent 48 %+32.9 %
  14. Lorthos, the Tidemaker 36 %+32.8 %
  15. Inkwell Leviathan 36 %+32.1 %
  16. Hullbreaker Horror 49 %+32.0 %
  17. Aesi, Tyrant of Gyre Strait 49 %+31.5 %
  18. Archetype of Imagination 33 %+29.2 %
  19. Prime Speaker Zegana 39 %+29.2 %
  20. Summon: Leviathan 35 %+28.4 %
  21. Simic Sky Swallower 32 %+28.3 %
  22. Quest for Ula's Temple 30 %+27.8 %
  23. Deep-Sea Kraken 30 %+27.8 %
  24. Shipbreaker Kraken 30 %+27.3 %
  25. Nadir Kraken 31 %+27.1 %
  26. Koma, World-Eater 39 %+26.9 %
  27. Rogue's Passage 50 %+26.5 %
  28. Breaching Leviathan 27 %+25.5 %
  29. Starwinder 31 %+25.3 %
  30. Nezahal, Primal Tide 34 %+24.4 %
  31. Xolatoyac, the Smiling Flood 30 %+23.9 %
  32. Voyaging Satyr 24 %+23.5 %
  33. Rishkar's Expertise 33 %+23.3 %
  34. Mosswort Bridge 39 %+22.1 %
  35. Rampant Growth 61 %+22.0 %
  36. Kiora Bests the Sea God 23 %+21.8 %
  37. Return of the Wildspeaker 32 %+21.7 %
  38. Goreclaw, Terror of Qal Sisma 25 %+21.5 %
  39. Farseek 48 %+21.5 %
  40. Engulf the Shore 23 %+21.2 %
  41. Ominous Seas 25 %+21.1 %
  42. Freed from the Real 25 %+20.8 %
  43. Brinelin, the Moon Kraken 24 %+20.7 %
  44. Charix, the Raging Isle 23 %+20.7 %
  45. Kiora, Master of the Depths 22 %+20.3 %
  46. Broken Bond 24 %+19.7 %
  47. Overwhelming Stampede 32 %+19.0 %
  48. Pemmin's Aura 21 %+18.5 %
  49. Monstrosity of the Lake 20 %+18.1 %
  50. Sin, Unending Cataclysm 21 %+17.5 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Forest 90 %-5.6 %
  2. Island 90 %-5.7 %
  3. Command Tower 76 %-8.7 %
  4. Sol Ring 74 %-5.6 %
  5. Whelming Wave 63 %+53.1 %
  6. Rampant Growth 61 %+22.0 %
  7. Hinterland Harbor 59 %-3.0 %
  8. Arcane Signet 57 %-6.0 %
  9. Growth Spiral 56 %+11.7 %
  10. Kiora's Follower 56 %+42.6 %
  11. Simic Growth Chamber 53 %+8.3 %
  12. Counterspell 53 %+4.4 %
  13. Cultivate 52 %+6.6 %
  14. Garruk's Uprising 52 %+34.1 %
  15. Slinn Voda, the Rising Deep 51 %+45.7 %
  16. Scourge of Fleets 51 %+43.8 %
  17. Rogue's Passage 50 %+26.5 %
  18. Aesi, Tyrant of Gyre Strait 49 %+31.5 %
  19. Hullbreaker Horror 49 %+32.0 %
  20. Stormsurge Kraken 49 %+45.1 %
  21. Reliquary Tower 49 %-1.4 %
  22. Farseek 48 %+21.5 %
  23. Koma, Cosmos Serpent 48 %+32.9 %
  24. Tromokratis 47 %+42.1 %
  25. Serpent of Yawning Depths 46 %+40.3 %
  26. Tatyova, Benthic Druid 46 %+16.7 %
  27. Yavimaya Coast 45 %-8.0 %
  28. Breeding Pool 43 %-5.1 %
  29. Kiora, Behemoth Beckoner 43 %+37.2 %
  30. Dreamroot Cascade 43 %-3.4 %
  31. Spawning Kraken 43 %+35.9 %
  32. Flooded Grove 42 %-1.8 %
  33. Stormtide Leviathan 42 %+36.6 %
  34. Beast Within 40 %-7.7 %
  35. Nature's Lore 40 %+7.1 %
  36. Simic Signet 39 %+10.6 %
  37. Mosswort Bridge 39 %+22.1 %
  38. Koma, World-Eater 39 %+26.9 %
  39. Prime Speaker Zegana 39 %+29.2 %
  40. Kiora, Sovereign of the Deep 39 %+36.9 %
  41. Temple of Mystery 39 %+2.1 %
  42. Kodama's Reach 39 %+4.8 %
  43. Inkwell Leviathan 36 %+32.1 %
  44. Lorthos, the Tidemaker 36 %+32.8 %
  45. Negate 35 %+10.9 %
  46. Summon: Leviathan 35 %+28.4 %
  47. Rejuvenating Springs 34 %-8.3 %
  48. Nezahal, Primal Tide 34 %+24.4 %
  49. Archetype of Imagination 33 %+29.2 %
  50. Explore 33 %+13.2 %

Format legality

Rulings

  • 2020-08-07

    Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.

  • 2020-08-07

    Arixmethes can't be played as a land.

  • 2020-08-07

    Arixmethes isn't a land until after it has entered the battlefield. Effects such as that of Blood Moon won't affect its enters-the-battlefield ability. Similarly, replacement effects that modify how creatures you control enter the battlefield will see Arixmethes entering as a creature rather than a land. However, triggered abilities (such as landfall abilities) will see that a land has entered the battlefield and not a creature.

  • 2020-08-07

    Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.

  • 2020-08-07

    Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.

  • 2020-08-07

    Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.

  • 2020-08-07

    While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.

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