
Zellix, Sanity Flayer
Legendary Creature — Horror
Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token.
,
: Target player mills three cards.
Choose a Background (You can have a Background as a second commander.)
2 / 3
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 7
All 7 combos.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Fractured Sanity
- Ruin Crab
- The Water Crystal
- Psychic Corrosion
- Maddening Cacophony
- Memory Erosion
- Court of Cunning
- The Mindskinner
- Altar of the Brood
- Hedron Crab
- Bruvac the Grandiloquent
- Mindcrank
- Sphinx's Tutelage
- Didn't Say Please
- Drowned Secrets
- Thought Collapse
- Riverchurn Monument
- Fraying Sanity
- Mesmeric Orb
- Thought Scour
- Teferi's Tutelage
- Tasha's Hideous Laughter
- Dreamborn Muse
- Traumatize
- Riddlekeeper
- Manic Scribe
- Cut Your Losses
- Drown in Dreams
- Visions of Beyond
- Shadow Kin
- Archive Trap
- Jace's Erasure
- Fleet Swallower
- Mind Sculpt
- Jidoor, Aristocratic Capital
- Folio of Fancies
- Terisian Mindbreaker
- Codex Shredder
- Tome Scour
- Undead Alchemist
- Jace, the Perfected Mind
- Overwhelmed Apprentice
- Altar of Dementia
- Vantress Gargoyle
- Skullclamp
- Persistent Petitioners
- Mirelurk Queen
- Grindstone
- Jace, Memory Adept
- Increasing Confusion
Most included 50
Highest share of decks running them, distinctive or not.
- Island
- Ruin Crab
- The Water Crystal
- Sol Ring
- Fractured Sanity
- Psychic Corrosion
- Maddening Cacophony
- Memory Erosion
- Counterspell
- Court of Cunning
- The Mindskinner
- Hedron Crab
- Sapphire Medallion
- Arcane Signet
- Bruvac the Grandiloquent
- Altar of the Brood
- Mindcrank
- Sphinx's Tutelage
- Didn't Say Please
- Drowned Secrets
- Mystic Sanctuary
- Thought Collapse
- Thought Scour
- Riverchurn Monument
- Fraying Sanity
- Thought Vessel
- Mesmeric Orb
- Propaganda
- Tasha's Hideous Laughter
- Teferi's Tutelage
- Reliquary Tower
- Traumatize
- Dreamborn Muse
- Drown in Dreams
- Visions of Beyond
- Cut Your Losses
- Riddlekeeper
- Brainstorm
- Manic Scribe
- Archive Trap
- Pongify
- Negate
- Shadow Kin
- Jace's Erasure
- Fleet Swallower
- Jidoor, Aristocratic Capital
- High Tide
- Lightning Greaves
- Folio of Fancies
- Mind Sculpt
Format legality
Rulings
- 2022-06-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2022-06-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
- 2022-06-10
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
- 2022-06-10
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
- 2022-06-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2022-06-10
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
- 2022-06-10
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
- 2022-06-10
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
- 2022-06-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional
the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
- 2022-06-10
You can choose two commanders that are the same color or colors.