
Nihiloor
Legendary Creature — Horror
When Nihiloor enters, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.
Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.
3 / 5
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Mind Flayer
- Extract Brain
- Hostage Taker
- Intellect Devourer
- Brainstealer Dragon
- Agent of Treachery
- Thief of Sanity
- Elder Brain
- Control Magic
- Gonti, Lord of Luxury
- Blue Sun's Twilight
- Thieving Amalgam
- Captain N'ghathrod
- Arvinox, the Mind Flail
- Sower of Temptation
- Siphon Insight
- Beguiler of Wills
- Athreos, Shroud-Veiled
- Cloudshift
- Xanathar, Guild Kingpin
- Nightveil Specter
- Soulherder
- Conjurer's Closet
- Ghostly Flicker
- Gisa, Glorious Resurrector
- Grazilaxx, Illithid Scholar
- Bribery
- Debtors' Knell
- Inevitable Betrayal
- Fracture
- Mind Control
- Merieke Ri Berit
- Mass Manipulation
- Corrupted Conscience
- Ephemerate
- Sepulchral Primordial
- Cunning Rhetoric
- Blatant Thievery
- Daxos of Meletis
- Entrancing Melody
- Dragonlord Silumgar
- Aboleth Spawn
- Tasha, the Witch Queen
- Solemn Simulacrum
- Subjugate the Hobbits
- Endless Evil
- Sen Triplets
- Dimir Signet
- Teleportation Circle
- Thassa, Deep-Dwelling
Most included 50
Highest share of decks running them, distinctive or not.
- Island
- Swamp
- Plains
- Command Tower
- Arcane Signet
- Sol Ring
- Mind Flayer
- Arcane Sanctum
- Exotic Orchard
- Hostage Taker
- Extract Brain
- Agent of Treachery
- Thief of Sanity
- Intellect Devourer
- Sunken Hollow
- Brainstealer Dragon
- Swords to Plowshares
- Prairie Stream
- Dimir Signet
- Counterspell
- Elder Brain
- Control Magic
- Gonti, Lord of Luxury
- Azorius Signet
- Void Rend
- Fellwar Stone
- Blue Sun's Twilight
- Raffine's Tower
- Orzhov Signet
- Arvinox, the Mind Flail
- Thieving Amalgam
- Captain N'ghathrod
- Sower of Temptation
- Athreos, Shroud-Veiled
- Talisman of Dominance
- Siphon Insight
- Beguiler of Wills
- Cloudshift
- Watery Grave
- Path to Exile
- Xanathar, Guild Kingpin
- Godless Shrine
- Soulherder
- Hallowed Fountain
- Evolving Wilds
- Despark
- Glacial Fortress
- Conjurer's Closet
- Drowned Catacomb
- Ghostly Flicker
Format legality
Rulings
- 2021-07-23
As Nihiloor's first triggered ability resolves, you choose up to one creature for each opponent, and tap them all at the same time. Then, a separate triggered ability is put on the stack for each creature you tapped this way. Those abilities are placed on the stack in the order you choose. If tapping those creature caused any other abilities you control to trigger, those are also placed on the stack at this time.
- 2021-07-23
Both the tapped creature's power and the target creature's power are checked both as you put the ability on the stack and as the ability resolves in order to make sure the target is legal.
- 2021-07-23
If Nihiloor leaves the battlefield before its enters-the-battlefield ability resolves or before its reflexive triggered abilities resolve, then you won't gain control of any creatures.
- 2021-07-23
If a creature you tapped for Nihiloor's ability is somehow no longer tapped as the reflexive triggered ability resolves, that ability will still resolve and you will still gain control of the target as long as it has less power than the creature you tapped.
- 2021-07-23
If the tapped creature is no longer on the battlefield as the trigger resolves, use its last existence on the battlefield to determine whether the target is still legal as the ability resolves.