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Sanctum of Eternity
USD $7.92
EUR €7.22
MTGO 8.26 tix

Sanctum of Eternity

Land

{T}: Add {C}.

{2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn.

Come and rest here, beyond the constraints of space and time.

Set
Commander 2019 (C19 #59)
Rarity
Rare
Mana value
0
Released
2019-08-23
Artist
Daniel Ljunggren
EDHREC rank
#3,753
Finishes
Nonfoil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 2 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.11
How much players resent seeing this card. The scale tops out around 3.1.

Combos 8

Zacama, Primal Calamity+Sanctum of Eternity
{R}{G}{W}
Infinite creature ETBInfinite creature LTBInfinite damage to creaturesInfinite enchantment destructionInfinite lifegainInfinite lifegain triggersInfinite mana lands you control can produceInfinite storm count
Estrid, the Masked+Sanctum of Eternity
{G}{W}{U}
Infinite colored manaInfinite colorless manaInfinite mana enchanted permanents you control can produce
Cast Through Time+Venser, Shaper Savant+Sanctum of Eternity+Time Warp
{U}
Infinite turnsLock
Cast Through Time+Venser, Shaper Savant+Sanctum of Eternity+Temporal Manipulation
{U}
Infinite turnsLock
Cast Through Time+Venser, Shaper Savant+Sanctum of Eternity+Capture of Jingzhou
{U}
Infinite turnsLock
Cast Through Time+Venser, Shaper Savant+Sanctum of Eternity+Walk the Aeons
{U}
Infinite turnsLock
Cast Through Time+Venser, Shaper Savant+Sanctum of Eternity+Time Walk
{U}
Infinite turnsLock
Cast Through Time+Venser, Shaper Savant+Sanctum of Eternity+Nexus of Fate
{U}
Infinite turnsLock

All 8 combos.

Format legality

Rulings

  • 2019-08-23

    If your commander isn’t on the battlefield (or if you’re not playing the Commander variant), Sanctum of Eternity’s second ability does nothing.

  • 2019-08-23

    The “commander tax” increases based on how many times a commander was cast from the command zone. Casting a commander from your hand doesn’t require that additional cost, and it doesn’t increase what the cost will be the next time you cast that commander from the command zone.

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