
Zirda, the Dawnwaker
Legendary Creature — Elemental Fox
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Abilities you activate that aren't mana abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
,
: Target creature can't block this turn.
3 / 3
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos 395
Showing the 50 most played of 395.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Basalt Monolith
- Staff of Domination
- Moonsilver Key
- Walking Ballista
- Goblin Engineer
- Oswald Fiddlebender
- Sevinne's Reclamation
- Reckless Handling
- Soulbright Flamekin
- Grim Monolith
- Inventors' Fair
- Mirage Mirror
- Gamble
- Enlightened Tutor
- Silence
- Diviner's Wand
- Lotus Petal
- Red Elemental Blast
- Simian Spirit Guide
- Goblin Welder
- Delivery Moogle
- Manifold Key
- Mana Vault
- Thran Spider
- Grand Abolisher
- Mox Opal
- Cogwork Assembler
- Ranger-Captain of Eos
- Tezzeret, Cruel Captain
- Voice of Victory
- Vexing Bauble
- Chrome Mox
- Urza's Saga
- Archivist of Oghma
- Pyroblast
- Ancient Tomb
- Gemstone Caverns
- Hexing Squelcher
- Burnished Hart
- Mox Diamond
- The One Ring
- Rite of Flame
- Deflecting Swat
- Plateau
- Gleaming Splendor
- Underworld Breach
- Jeska's Will
- Tataru Taru
- Fomori Vault
- City of Brass
Most included 50
Highest share of decks running them, distinctive or not.
- Plains
- Sol Ring
- Command Tower
- Mountain
- Arcane Signet
- Basalt Monolith
- Swords to Plowshares
- Staff of Domination
- Battlefield Forge
- Sacred Foundry
- Sevinne's Reclamation
- Talisman of Conviction
- Walking Ballista
- Moonsilver Key
- Spectator Seating
- Goblin Engineer
- Enlightened Tutor
- Inventors' Fair
- Arid Mesa
- Oswald Fiddlebender
- Esper Sentinel
- Reckless Handling
- Path to Exile
- Gamble
- Soulbright Flamekin
- Deflecting Swat
- Grim Monolith
- Grand Abolisher
- Jeska's Will
- Silence
- Urza's Saga
- Gleaming Splendor
- Clifftop Retreat
- Plateau
- Mirage Mirror
- Lotus Petal
- Red Elemental Blast
- Boros Signet
- Smothering Tithe
- Voice of Victory
- Simian Spirit Guide
- Sunbaked Canyon
- Goblin Welder
- Mox Opal
- Mana Vault
- Ancient Tomb
- Diviner's Wand
- Hexing Squelcher
- Ranger-Captain of Eos
- Delivery Moogle
Format legality
Rulings
- 2020-04-17
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities (such as cycling) and will have colons in their reminder text.
- 2020-04-17
Activating Zirda's last ability after a creature has blocked won't remove the blocking creature from combat or cause the creature it blocked to become unblocked.
- 2020-04-17
An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
- 2020-04-17
Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
- 2020-04-17
Effects that reduce the generic mana cost of an activation cost can't reduce that cost's colored mana requirements. The activation cost is reduced by only
if doing so reduces that cost to one mana. For example, a cycling cost of
would become
, and one of
would become
. The activation cost is unaffected if it already costs one or zero mana (such as the activation cost of Zirda's last ability).
- 2020-04-17
If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.
- 2020-04-17
If you reveal a companion outside the game, for as long as it remains there, you may pay
any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
- 2020-04-17
Permanent cards are artifact, creature, enchantment, land, and planeswalker cards. Land cards with basic land types have intrinsic activated mana abilities associated with those types.
- 2020-04-17
The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
- 2020-04-17
The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
- 2020-04-17
The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
- 2020-04-17
You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.
- 2020-04-17
Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.
- 2020-06-01
If you reveal a companion outside the game, for as long as it remains there, you may pay
any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
- 2020-06-01
Paying
to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
- 2020-06-01
Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay
to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement