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Soul Conduit
USD $0.50
USD foil $3.91
EUR €0.68
MTGO 0.02 tix

Soul Conduit

{6}

Artifact

{6}, {T}: Two target players exchange life totals.

"You have an unhealthy attachment to your selfhood. I can help you with that." —Malcator, Executor of Synthesis

Set
New Phyrexia (NPH #158)
Rarity
Rare
Mana value
6
Released
2011-05-13
Artist
Brad Rigney
EDHREC rank
#12,887
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 2 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.42
How much players resent seeing this card. The scale tops out around 3.1.

Combos 25

Platinum Angel+Soul Conduit+Wall of Blood
{B}
Target player loses the game on each of your turns
Phyrexian Unlife+Soul Conduit+Wall of Blood
{W}{B}
Target player loses the game on each of your turns
Platinum Angel+Soul Conduit+Necropotence
{B}
Target player loses the game on each of your turns
Phyrexian Unlife+Soul Conduit+Necropotence
{W}{B}
Target player loses the game on each of your turns
Platinum Angel+Soul Conduit+Blood Celebrant
{B}
Target player loses the game on each of your turns
Lich+Soul Conduit
{B}
Near-infinite card drawNear-infinite draw triggersTarget opponent loses the game
Phyrexian Unlife+Soul Conduit+Blood Celebrant
{W}{B}
Target player loses the game on each of your turns
Gideon of the Trials+Soul Conduit+Wall of Blood
{W}{B}
Target player loses the game on each of your turns
Gideon of the Trials+Soul Conduit+Necropotence
{W}{B}
Target player loses the game on each of your turns
Gideon of the Trials+Soul Conduit+Blood Celebrant
{W}{B}
Target player loses the game on each of your turns
Soul Echo+Soul Conduit+Wall of Blood
{W}{B}
Target player loses the game on each of your turns
Soul Echo+Soul Conduit+Blood Celebrant
{W}{B}
Target player loses the game on each of your turns
Phyrexian Unlife+Soul Conduit+Ethereal Champion
{W}
Target player loses the game on each of your turns
Soul Echo+Soul Conduit+Necropotence
{W}{B}
Target player loses the game on each of your turns
Platinum Angel+Soul Conduit+Ethereal Champion
{W}
Target player loses the game on each of your turns
Form of the Dragon+Soul Conduit
{R}
Target opponent loses the gameTarget player loses the game on each of your turns
Gideon of the Trials+Soul Conduit+Ethereal Champion
{W}
Target player loses the game on each of your turns
Soul Echo+Soul Conduit+Ethereal Champion
{W}
Target player loses the game on each of your turns
Platinum Angel+Soul Conduit+Cavern Harpy
{U}{B}
Target player loses the game on each of your turns
Phyrexian Unlife+Soul Conduit+Cavern Harpy
{W}{U}{B}
Target player loses the game on each of your turns
Soul Echo+Soul Conduit+Cavern Harpy
{W}{U}{B}
Target player loses the game on each of your turns
Evra, Halcyon Witness+Soul Conduit+Humble+Phyrexian Unlife
{W}
Infinite lifeloss for target opponentTarget opponent loses the game
Evra, Halcyon Witness+Soul Conduit+Humble+Platinum Angel
{W}
Infinite lifeloss for target opponentTarget opponent loses the game
Gideon of the Trials+Soul Conduit+Cavern Harpy
{W}{U}{B}
Target player loses the game on each of your turns
Evra, Halcyon Witness+Soul Conduit+Humble+Gideon of the Trials
{W}
Infinite lifeloss for target opponentTarget opponent loses the game

All 25 combos.

Format legality

Rulings

  • 2011-06-01

    If a player can’t gain life, that player can’t exchange life totals with a player with a higher life total. If a player can’t lose life, that player can’t exchange life totals with a player with a lower life total. In either of these cases, neither player’s life total will change.

  • 2011-06-01

    If one of the targeted players is an illegal target when the activated ability tries to resolve, the exchange won’t happen. Neither player’s life total will change.

  • 2011-06-01

    In a Two-Headed Giant game, each player is considered to have the same life total as their team. If the two targeted players are on different teams, the teams will end up exchanging life totals. If the two targeted players are teammates, nothing will happen.

  • 2011-06-01

    When the life totals are exchanged, each player gains or loses the amount of life necessary to equal the other player’s previous life total. For example, if Player A has 5 life and Player B has 3 life before the exchange, Player A will lose 2 life and Player B will gain 2 life. Replacement effects may modify these gains and losses, and triggered abilities may trigger on them.

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