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Midnight Clock
USD $2.00
EUR €2.35

Midnight Clock

{2}{U}

Artifact

{T}: Add {U}.

{2}{U}: Put an hour counter on this artifact.

At the beginning of each upkeep, put an hour counter on this artifact.

When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Set
Secret Lair Drop (SLD #2217)
Rarity
Rare
Mana value
3
Released
2025-10-27
Artist
Nereida
EDHREC rank
#636
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.21
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2019-10-04

    If Midnight Clock leaves the battlefield while its last ability is on the stack, it won't be exiled.

  • 2019-10-04

    Midnight Clock's first triggered ability triggers at the beginning of each upkeep, not just your upkeep. In a Two-Headed Giant game, an ability that triggers at the beginning of each upkeep rather than each player's upkeep triggers only once during each team's upkeep.

  • 2019-10-04

    Midnight Clock's last ability triggers after one or more counters are put onto it if it had fewer than twelve counters on it before those counters were put on it and it has twelve or more counters on it after.

  • 2019-10-04

    You can activate Midnight Clock's mana ability to pay the cost of its second ability.

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