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Savage Stomp
USD $0.32
EUR €0.23

Savage Stomp

{2}{G}

Sorcery

This spell costs {2} less to cast if it targets a Dinosaur you control.

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Fight
Set
Jumpstart (JMP #427)
Rarity
Uncommon
Mana value
3
Released
2020-07-17
Artist
Wayne Reynolds
EDHREC rank
#6,157
Colour identity
{G}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.80
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2017-09-29

    If either target is an illegal target as Savage Stomp resolves, neither creature will deal or be dealt damage.

  • 2017-09-29

    If the creature you control is an illegal target as Savage Stomp tries to resolve, you won't put a +1/+1 counter on it. If that creature is a legal target but the other creature isn't, you'll still put the counter on the creature you control.

  • 2017-09-29

    You can't cast Savage Stomp unless you choose both a creature you control and a creature you don't control as targets.

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