
King of the Oathbreakers
Legendary Creature — Spirit Noble
Flying
Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.
3 / 3
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Drogskol Reinforcements
- Guardian of Faith
- Clarion Spirit
- Windborn Muse
- Andúril, Flame of the West
- Thalisse, Reverent Medium
- Selfless Spirit
- Twilight Drover
- Intangible Virtue
- Katilda, Dawnhart Martyr
- Cauldron Haze
- Haunted Library
- Horobi, Death's Wail
- Drumbellower
- Scapegoat
- Shadow Summoning
- Lingering Souls
- Kami of False Hope
- Moonshaker Cavalry
- Drogskol Cavalry
- Release to Memory
- Staff of the Storyteller
- Hanged Executioner
- Eerie Interlude
- Clever Concealment
- Devouring Greed
- Oyobi, Who Split the Heavens
- Mirror Entity
- Crypt Ghast
- Myojin of Blooming Dawn
- Grey Host Reinforcements
- Heaven's Gate
- Divinity of Pride
- Phantom General
- Inspiring Leader
- Patchwork Banner
- Touch of Darkness
- Skyclave Apparition
- Semester's End
- Path of Ancestry
- Kaya, Geist Hunter
- Galadriel's Dismissal
- Remedy
- Spectral Procession
- Urborg Scavengers
- Hour of Reckoning
- Anointed Procession
- Séance Board
- Nikko-Onna
- Remorseful Cleric
Most included 50
Highest share of decks running them, distinctive or not.
- Plains
- Swamp
- Sol Ring
- Command Tower
- Arcane Signet
- Guardian of Faith
- Drogskol Reinforcements
- Selfless Spirit
- Clarion Spirit
- Thalisse, Reverent Medium
- Windborn Muse
- Swords to Plowshares
- Isolated Chapel
- Andúril, Flame of the West
- Intangible Virtue
- Path to Exile
- Twilight Drover
- Katilda, Dawnhart Martyr
- Cauldron Haze
- Haunted Library
- Horobi, Death's Wail
- Drumbellower
- Path of Ancestry
- Scapegoat
- Lingering Souls
- Shadow Summoning
- Orzhov Signet
- Kami of False Hope
- Moonshaker Cavalry
- Tainted Field
- Vault of the Archangel
- Drogskol Cavalry
- Release to Memory
- Eerie Interlude
- Skullclamp
- Crypt Ghast
- Staff of the Storyteller
- Clever Concealment
- Hanged Executioner
- Caves of Koilos
- Mirror Entity
- Shineshadow Snarl
- Godless Shrine
- Talisman of Hierarchy
- Devouring Greed
- Oyobi, Who Split the Heavens
- Myojin of Blooming Dawn
- Fetid Heath
- Orzhov Basilica
- Grey Host Reinforcements
Format legality
Rulings
- 2023-06-16
A phased-out token will phase in at the beginning of its controller's untap step just like a nontoken permanent would.
- 2023-06-16
An attacking or blocking creature that phases out is removed from combat.
- 2023-06-16
Any continuous effects with a "for as long as" duration, such as that of Rangers of Ithilien, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
- 2023-06-16
As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
- 2023-06-16
Choices made for permanents as they entered the battlefield are remembered even after they phase in.
- 2023-06-16
If King of the Oathbreakers phases in at the same time as one or more other Spirits you control, King of the Oathbreakers's last ability will trigger for each of them.
- 2023-06-16
If a spell an opponent controls targets multiple Spirits you control, King of the Oathbreakers's triggered ability will trigger once for each of those Spirits.
- 2023-06-16
Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of
during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
- 2023-06-16
Phased-out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
- 2023-06-16
Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.