Urza's 99
← Back
Kazandu Tuskcaller
USD $0.23
EUR €0.16

Kazandu Tuskcaller

{1}{G}

Creature — Human Shaman

Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-5

1/1

{T}: Create a 3/3 green Elephant creature token.

LEVEL 6+

1/1

{T}: Create two 3/3 green Elephant creature tokens.

1 / 1

Level Up
Set
Commander Anthology (CMA #121)
Rarity
Rare
Mana value
2
Released
2017-06-09
Artist
Mike Bierek
EDHREC rank
#14,338
Colour identity
{G}
Finishes
Nonfoil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In a two-card combo

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.00
How much players resent seeing this card. The scale tops out around 3.1.

Combos 5

Intruder Alarm+Kazandu Tuskcaller
{G}{U}
Infinite creature ETBInfinite creature tokensInfinite mana creatures you control can produceInfinite untap of creatures you control
Coercive Recruiter+Kazandu Tuskcaller+Xenograft
{G}{U}{R}
Infinite creature ETBInfinite creature tokens
Coercive Recruiter+Kazandu Tuskcaller+Conspiracy
{B}{R}{G}
Infinite creature ETBInfinite creature tokens
Coercive Recruiter+Kazandu Tuskcaller+Maskwood Nexus
{R}{G}
Infinite creature ETBInfinite creature tokens
Coercive Recruiter+Kazandu Tuskcaller+Arcane Adaptation
{G}{U}{R}
Infinite creature ETBInfinite creature tokens

Format legality

Rulings

  • 2010-06-15

    A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.

  • 2010-06-15

    Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.

  • 2010-06-15

    Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.

  • 2010-06-15

    If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.

  • 2010-06-15

    The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.