
Moraug, Fury of Akoum
Legendary Creature — Minotaur Warrior
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
6 / 6
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Commander recommendations
Top synergy 50
Played far more in this commander's decks than elsewhere.
- Evolving Wilds
- Terramorphic Expanse
- Cleansing Wildfire
- Burnished Hart
- Nahiri's Lithoforming
- Zell Dincht
- Walking Atlas
- Wayfarer's Bauble
- Fabled Passage
- Geomancer's Gambit
- Terrain Generator
- Valakut Exploration
- Myriad Landscape
- Solemn Simulacrum
- Etali, Primal Storm
- Crucible of Worlds
- Maestros Theater
- Alpine Guide
- Archetype of Aggression
- Tectonic Giant
- Cabaretti Courtyard
- Scaretiller
- Anger
- Ghirapur Orrery
- Riveteers Overlook
- Reckless Pyrosurfer
- Neheb, the Eternal
- Geode Rager
- Escape Tunnel
- Combat Celebrant
- Urabrask the Hidden
- Field of Ruin
- Retreat to Valakut
- Naya Panorama
- Drakuseth, Maw of Flames
- Dolmen Gate
- Koth, Fire of Resistance
- Promising Vein
- Grixis Panorama
- PuPu UFO
- Neheb, Dreadhorde Champion
- Sundering Eruption
- Sundering Eruption
- Ghost Quarter
- Port Razer
- Captain Lannery Storm
- Sword of the Animist
- Nesting Dragon
- Navigation Orb
- Demolition Field
Most included 50
Highest share of decks running them, distinctive or not.
- Mountain
- Sol Ring
- Myriad Landscape
- Evolving Wilds
- Terramorphic Expanse
- Wayfarer's Bauble
- Solemn Simulacrum
- Burnished Hart
- Chaos Warp
- Cleansing Wildfire
- Nahiri's Lithoforming
- Etali, Primal Storm
- Zell Dincht
- Fabled Passage
- Walking Atlas
- Arcane Signet
- Ruby Medallion
- Valakut Exploration
- Terrain Generator
- Neheb, the Eternal
- Blasphemous Act
- Geomancer's Gambit
- Anger
- Swiftfoot Boots
- Crucible of Worlds
- Archetype of Aggression
- Lightning Greaves
- Tectonic Giant
- Maestros Theater
- Rogue's Passage
- Alpine Guide
- Combat Celebrant
- Vandalblast
- Sundering Eruption
- Sundering Eruption
- Cabaretti Courtyard
- Scaretiller
- Drakuseth, Maw of Flames
- Thrill of Possibility
- Koth, Fire of Resistance
- Professional Face-Breaker
- Urabrask the Hidden
- Krenko, Tin Street Kingpin
- Ghirapur Orrery
- Sword of the Animist
- Riveteers Overlook
- Geode Rager
- Valakut, the Molten Pinnacle
- Reckless Pyrosurfer
- Abrade
Format legality
Rulings
- 2020-09-25
A creature that enters the battlefield attacking hasn't attacked that combat. Moraug's ability won't count that combat. Unless that creature has haste, it won't be able to attack in additional combats this turn.
- 2020-09-25
If the landfall ability resolves during your precombat main phase, the additional combat phase will happen before your regular combat phase. You'll untap creatures you control at the beginning of the additional combat but not at the beginning of your regular combat.
- 2020-09-25
Moraug's first ability checks each turn how many times each creature has attacked. It counts times that creature attacked before Moraug was on the battlefield, and it stops applying if Moraug leaves the battlefield.
- 2020-09-25
Moraug's first ability counts how many times a creature has attacked, not how many times it has dealt damage. The first time a creature attacks in a turn, the +1/+0 bonus will apply to the combat damage it deals during that combat.
- 2020-09-25
There won't be an additional main phase after the additional combat phase. For example, if the landfall ability resolves twice during your postcombat main phase, you'll get two consecutive additional combat phases after your main phase (untapping your creatures at the beginning of each), followed by your ending phase.