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Etrata, Deadly Fugitive
USD $0.42
USD foil $0.53
EUR €0.53
MTGO 0.02 tix

Etrata, Deadly Fugitive

{1}{U}{B}

Legendary Creature — Vampire Assassin

Deathtouch

Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."

Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.

1 / 4

CloakDeathtouch
Set
Murders at Karlov Manor (MKM #359)
Rarity
Mythic
Mana value
3
Released
2024-02-09
Artist
Ionomycin
EDHREC rank
#8,417
Colour identity
{B}{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.32
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 1

Magar of the Magic Strings+Etrata, Deadly Fugitive+Brass's Bounty
{U}{B}{R}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite casts of instant and sorcery cards in your graveyardInfinite colored manaInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite storm countInfinite Treasure tokens

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Roshan, Hidden Magister 89 %+88.0 %
  2. Training Grounds 79 %+75.6 %
  3. Mari, the Killing Quill 76 %+73.8 %
  4. Ramses, Assassin Lord 70 %+68.4 %
  5. Brotherhood Spy 69 %+67.4 %
  6. Aven Heartstabber 65 %+63.4 %
  7. Desmond Miles 65 %+63.2 %
  8. Hookblade Veteran 64 %+62.8 %
  9. Changeling Outcast 80 %+62.3 %
  10. Rooftop Bypass 64 %+62.0 %
  11. Assassin Initiate 63 %+61.9 %
  12. Maskwood Nexus 60 %+56.6 %
  13. They Came from the Pipes 57 %+56.0 %
  14. Lydia Frye 57 %+55.6 %
  15. Etrata, the Silencer 56 %+54.6 %
  16. Hired Poisoner 55 %+54.2 %
  17. Ruthless Ripper 54 %+53.4 %
  18. Ezio, Blade of Vengeance 54 %+52.9 %
  19. Silumgar Assassin 53 %+52.4 %
  20. Leyline of Transformation 54 %+51.5 %
  21. Achilles Davenport 52 %+50.8 %
  22. Eagle Vision 53 %+50.4 %
  23. Basim Ibn Ishaq 52 %+50.3 %
  24. Brotherhood Headquarters 48 %+46.7 %
  25. Royal Assassin 48 %+46.3 %
  26. Thieving Amalgam 47 %+45.9 %
  27. Evie Frye 45 %+44.4 %
  28. Massacre Girl, Known Killer 47 %+44.1 %
  29. Arcane Adaptation 46 %+43.2 %
  30. Guildsworn Prowler 44 %+43.0 %
  31. Jacob Frye 43 %+42.4 %
  32. Cover of Darkness 49 %+41.9 %
  33. Become Anonymous 42 %+41.4 %
  34. Unstoppable Slasher 46 %+41.4 %
  35. Access Tunnel 46 %+40.9 %
  36. Massacre Girl 43 %+40.9 %
  37. Primordial Mist 38 %+37.6 %
  38. Memory Lapse 39 %+36.7 %
  39. Scroll of Fate 36 %+35.8 %
  40. Restart Sequence 37 %+35.3 %
  41. Hullcarver 35 %+34.2 %
  42. Satoru, the Infiltrator 40 %+32.8 %
  43. Cryptic Coat 33 %+32.6 %
  44. Path of Ancestry 59 %+32.3 %
  45. Bident of Thassa 41 %+31.5 %
  46. Back in Town 32 %+31.0 %
  47. Poison-Blade Mentor 31 %+30.7 %
  48. Shadow, Mysterious Assassin 31 %+30.2 %
  49. Ghastly Conscription 30 %+29.5 %
  50. Midnight Assassin 30 %+29.2 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Island 99 %+1.9 %
  2. Swamp 98 %+1.9 %
  3. Command Tower 89 %+1.9 %
  4. Roshan, Hidden Magister 89 %+88.0 %
  5. Arcane Signet 84 %+0.7 %
  6. Sol Ring 81 %-6.1 %
  7. Changeling Outcast 80 %+62.3 %
  8. Training Grounds 79 %+75.6 %
  9. Mari, the Killing Quill 76 %+73.8 %
  10. Ramses, Assassin Lord 70 %+68.4 %
  11. Brotherhood Spy 69 %+67.4 %
  12. Sunken Hollow 68 %+3.0 %
  13. Aven Heartstabber 65 %+63.4 %
  14. Desmond Miles 65 %+63.2 %
  15. Hookblade Veteran 64 %+62.8 %
  16. Rooftop Bypass 64 %+62.0 %
  17. Assassin Initiate 63 %+61.9 %
  18. Dimir Signet 62 %+4.3 %
  19. Drowned Catacomb 62 %+6.8 %
  20. Maskwood Nexus 60 %+56.6 %
  21. Talisman of Dominance 60 %+1.7 %
  22. Path of Ancestry 59 %+32.3 %
  23. Lydia Frye 57 %+55.6 %
  24. They Came from the Pipes 57 %+56.0 %
  25. Etrata, the Silencer 56 %+54.6 %
  26. Hired Poisoner 55 %+54.2 %
  27. Ezio, Blade of Vengeance 54 %+52.9 %
  28. Ruthless Ripper 54 %+53.4 %
  29. Rogue's Passage 54 %+27.4 %
  30. Leyline of Transformation 54 %+51.5 %
  31. Silumgar Assassin 53 %+52.4 %
  32. Eagle Vision 53 %+50.4 %
  33. Achilles Davenport 52 %+50.8 %
  34. Basim Ibn Ishaq 52 %+50.3 %
  35. Choked Estuary 50 %+3.2 %
  36. Darkwater Catacombs 50 %+10.8 %
  37. Cover of Darkness 49 %+41.9 %
  38. Royal Assassin 48 %+46.3 %
  39. Brotherhood Headquarters 48 %+46.7 %
  40. Watery Grave 47 %-1.4 %
  41. Tainted Isle 47 %+3.0 %
  42. Shipwreck Marsh 47 %+6.9 %
  43. Thieving Amalgam 47 %+45.9 %
  44. Massacre Girl, Known Killer 47 %+44.1 %
  45. Access Tunnel 46 %+40.9 %
  46. Underground River 46 %+5.0 %
  47. Counterspell 46 %-10.0 %
  48. Arcane Adaptation 46 %+43.2 %
  49. Unstoppable Slasher 46 %+41.4 %
  50. Evie Frye 45 %+44.4 %

Format legality

Rulings

  • 2024-02-02

    A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.

  • 2024-02-02

    Any time you have priority, you can turn a cloaked permanent you control face-up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.

  • 2024-02-02

    At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.

  • 2024-02-02

    Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.

  • 2024-02-02

    Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.

  • 2024-02-02

    If a cloaked creature would have disguise (or morph) if it were face up, you may also turn it face up by paying its disguise (or morph) cost.

  • 2024-02-02

    If a double-faced card is cloaked, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.

  • 2024-02-02

    If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.

  • 2024-02-02

    If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.

  • 2024-02-02

    If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.

  • 2024-02-02

    If the spell you cast has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  • 2024-02-02

    If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, such as that of Demand Answers, those must be paid to cast the spell.

  • 2024-02-02

    In a multiplayer game, if an opponent leaves the game, all of the cards they own that you cloaked leave as well. If you leave the game, the creatures you cloaked with Etrata, Deadly Fugitive's triggered ability are exiled.

  • 2024-02-02

    To cloak a card, put it onto the battlefield face down. It becomes a 2/2 face-down creature card with ward {2} and no name, mana cost, or creature types. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.

  • 2024-02-02

    Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.

  • 2024-02-02

    Unlike a face-down creature that was cast using a disguise or morph ability, a cloaked creature may still be turned face up after it loses its abilities if it's a creature card.

  • 2024-02-02

    You might be unable to turn a face-down creature face up because it's an instant or sorcery. Alternatively, abilities such as that of Karlov Watchdog might prevent you from turning face-down creatures face up altogether. In those cases, you'll exile that creature, and then you'll choose whether or not to cast that card without paying its mana cost.

  • 2024-02-02

    You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

  • 2024-02-02

    Your opponents can't look at cards they own that you cloaked.

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