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Fractured Identity
USD $1.83
EUR €1.42
MTGO 0.10 tix

Fractured Identity

{3}{W}{U}

Sorcery

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Self-reflection is not without its perils.

Set
Commander 2017 (C17 #37)
Rarity
Rare
Mana value
5
Released
2017-08-25
Artist
Yongjae Choi
EDHREC rank
#4,505
Colour identity
{U}{W}
Finishes
Nonfoil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In 4 two-card combos

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.50
How much players resent seeing this card. The scale tops out around 3.1.

Combos 90

Transcendence+Fractured Identity
{W}{U}
Each opponent loses the game
Phage the Untouchable+Fractured Identity
{W}{U}{B}
Each opponent loses the game
Leveler+Fractured Identity
{W}{U}
Exile each opponent's library
Nine Lives+Fractured Identity+Patrician's Scorn
{W}{U}
Each opponent loses the game
Charismatic Conqueror+Fractured Identity
{W}{U}
Draw the gameInfinite creature ETB for opponentsInfinite creature tokens for opponents
Knowledge Pool+Moderation+Fractured Identity
{W}{U}
Exile all spells opponents cast from their handsLockOpponents can only cast one spell per turn
Moderation+Possibility Storm+Fractured Identity
{U}{R}{W}
LockOpponents can't cast spells
Nine Lives+Fractured Identity+Angel's Grace+Austere Command
{W}{U}
Each opponent loses the game
Archfiend of the Dross+Solemnity+Fractured Identity
{W}{U}{B}
Each opponent loses the game at the beginning of their next upkeep
Nine Lives+Fractured Identity+Tempest of Light
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Austere Command+Platinum Angel
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Angel's Grace+Cleansing Nova
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Dismantling Wave
{W}{U}
Each opponent loses the game
Immortal Coil+Fractured Identity+Rest in Peace
{W}{U}{B}
Each opponent loses the game
Nine Lives+Fractured Identity+Nevinyrral's Disk
{W}{U}
Each opponent loses the game
Hive Mind+Enter the Infinite+Fractured Identity+Teferi's Ageless Insight
{W}{U}
Each opponent loses the gameInfinite card drawInfinite draw triggers
Nine Lives+Fractured Identity+Platinum Angel+Cleansing Nova
{W}{U}
Each opponent loses the game
Fractured Identity+Lich's Mastery+Tempest of Light
{W}{U}{B}
Each opponent loses the game
Maskwood Nexus+Spirit Mirror+Fractured Identity
{W}{U}
Destroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Nine Lives+Fractured Identity+Back to Nature
{G}{W}{U}
Each opponent loses the game
Hive Mind+Enter the Infinite+Fractured Identity+Alhammarret's Archive
{W}{U}
Each opponent loses the gameInfinite card drawInfinite draw triggers
Maskwood Nexus+Combat Calligrapher+Fractured Identity
{W}{U}
LockYou can't be attacked
Nine Lives+Fractured Identity+Cloudsteel Kirin+Austere Command
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Austere Command+The Book of Exalted Deeds
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Gideon of the Trials+Austere Command
{W}{U}
Each opponent loses the game
Immortal Coil+Fractured Identity+Mnemonic Betrayal
{W}{U}{B}
Each opponent loses the game
Immortal Coil+Fractured Identity+Kaya's Guile
{W}{U}{B}
Each opponent loses the game
Dormant Sliver+Hivestone+Fractured Identity
{G}{W}{U}
LockOpponents can't attack
Dormant Sliver+Maskwood Nexus+Fractured Identity
{G}{W}{U}
LockOpponents can't attack
Nine Lives+Fractured Identity+Cloudsteel Kirin+Cleansing Nova
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Austere Command+Herald of Eternal Dawn
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+The Golden Throne+Austere Command
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Cleansing Nova+The Book of Exalted Deeds
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Nova Cleric
{W}{U}
Each opponent loses the game
Nine Lives+Fractured Identity+Magus of the Disk
{W}{U}
Each opponent loses the game
Opposition Agent+Skyship Weatherlight+Fractured Identity
{W}{U}{B}
Exile all artifact and creature cards in opponents' libraries; you may play those cards
Nine Lives+Fractured Identity+Gideon of the Trials+Cleansing Nova
{W}{U}
Each opponent loses the game
Immortal Coil+Fractured Identity+Stonespeaker Crystal
{W}{U}{B}
Each opponent loses the game
Hive Mind+Enter the Infinite+Fractured Identity+Thought Reflection
{W}{U}
Each opponent loses the gameInfinite card drawInfinite draw triggers
Immortal Coil+Fractured Identity+Sentinel Totem
{W}{U}{B}
Each opponent loses the game
Suleiman's Legacy+Maskwood Nexus+Fractured Identity
{U}{R}{W}
Destroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Nine Lives+Fractured Identity+Cleansing Nova+Herald of Eternal Dawn
{W}{U}
Each opponent loses the game
Immortal Coil+Fractured Identity+Crook of Condemnation
{W}{U}{B}
Each opponent loses the game
Nine Lives+Fractured Identity+Angel's Grace+Merciless Eviction
{W}{U}{B}
Each opponent loses the game
Vilis, Broker of Blood+Fractured Identity+Underworld Dreams+Temple Bell
{W}{U}{B}
Infinite card draw for each opponentInfinite damageInfinite draw triggers for each opponent
Immortal Coil+Fractured Identity+Szat's Will
{W}{U}{B}
Each opponent loses the game
Sway of the Stars+Delusions of Mediocrity+Fractured Identity
{W}{U}
Each opponent loses the gameNear-infinite lifeloss for all playersShuffle all hands, graveyards and permanents on the battlefield into their owner's library
Nine Lives+Fractured Identity+Platinum Angel+Merciless Eviction
{W}{U}{B}
Each opponent loses the game
Nine Lives+Fractured Identity+Nevinyrral, Urborg Tyrant
{W}{U}{B}
Each opponent loses the game
Nine Lives+Fractured Identity+The Golden Throne+Cleansing Nova
{W}{U}
Each opponent loses the game

Showing the 50 most played of 90.

Format legality

Rulings

  • 2017-08-25

    Any enters-the-battlefield abilities of the copied permanent will trigger when the tokens enter the battlefield. Any "As [this permanent] enters the battlefield" or "[This permanent] enters the battlefield with" abilities of the copied permanent will also work.

  • 2017-08-25

    If the copied permanent had {X} in its mana cost, X is 0.

  • 2017-08-25

    If the copied permanent is a token, the tokens created by Fractured Identity copy the original characteristics of that token as stated by the effect that put it onto the battlefield.

  • 2017-08-25

    If the copied permanent was copying something else, the tokens enter the battlefield as whatever that permanent was copying.

  • 2017-08-25

    If the exiled permanent was a commander, the tokens won't be commanders.

  • 2017-08-25

    The tokens copy exactly what was printed on the permanent and nothing else (unless that permanent was copying something else or was a token; see below). They don't copy whether that permanent was tapped or untapped, whether it had any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.

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