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Fires of Mount Doom
USD $2.45
EUR €0.80
MTGO 0.03 tix

Fires of Mount Doom

{2}{R}

Legendary Enchantment

When Fires of Mount Doom enters, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.

{2}{R}: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.

Set
The Lord of the Rings: Tales of Middle-earth (LTR #294)
Rarity
Rare
Mana value
3
Released
2023-06-23
Artist
Shahab Alizadeh
EDHREC rank
#13,690
Colour identity
{R}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.13
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2023-06-16

    Fires of Mount Doom's first ability can target a creature that has no Equipment attached to it.

  • 2023-06-16

    If the target of Fires of Mount Doom's first ability is illegal by the time the ability tries to resolve, it's removed from the stack. You won't destroy any Equipment.

  • 2023-06-16

    If you activate Fires of Mount Doom's last ability but don't play the exiled card this turn using that casting permission, Fires of Mount Doom won't deal damage to each player.

  • 2023-06-16

    You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.

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