Urza's 99
← Back
Venture Forth
USD $0.39
EUR €0.28
MTGO 0.08 tix

Venture Forth

{3}{G}

Sorcery

Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it.

Suspend 3—{1}{G}

Suspend
Set
Commander Legends: Battle for Baldur's Gate (CLB #683)
Rarity
Rare
Mana value
4
Released
2022-06-10
Artist
Gaboleps
EDHREC rank
#9,602
Colour identity
{G}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.28
How much players resent seeing this card. The scale tops out around 3.1.

Combos 24

Alaundo the Seer+Chakram Retriever+Inspiring Refrain+Venture Forth+Reality Strobe
{G}{U}
Cast a portion of the cards in your library and hand without paying their mana costsMass Land DenialNear-infinite card drawNear-infinite draw triggersNear-infinite magecraft triggersNear-infinite storm countReturn most permanents you don't control to their owner's hand
Alaundo the Seer+Chakram Retriever+Cyclical Evolution+Venture Forth+Inspiring Refrain
{G}{U}
Cast a portion of the cards in your library and hand without paying their mana costsInfinite card drawInfinite draw triggersNear-infinite magecraft triggersNear-infinite storm countNear-infinitely large creatures until end of turn
Alaundo the Seer+Chakram Retriever+Cyclical Evolution+Venture Forth+Reality Strobe
{G}{U}
Cast a portion of the cards in your library and hand without paying their mana costsMass Land DenialNear-infinite card drawNear-infinite draw triggersNear-infinite magecraft triggersNear-infinite storm countNear-infinitely large creatures until end of turnReturn most permanents you don't control to their owner's hand
The Tenth Doctor+Mana Echoes+Venture Forth+The Lost and the Damned
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Iraxxa, Empress of Mars
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Shark Typhoon
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Ovika, Enigma Goliath
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Young Pyromancer
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Tellah, Great Sage
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Saheeli, Sublime Artificer
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Docent of Perfection // Final Iteration
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Rite of the Dragoncaller
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Talrand, Sky Summoner
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Murmuring Mystic
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Zaffai, Thunder Conductor
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersInfinite scry 1Near-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Metallurgic Summonings
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Hermes, Overseer of Elpis
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Judith, Carnage Connoisseur
{U}{B}{R}{G}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Deekah, Fractal Theorist
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Stormchaser's Talent
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite creature tokens that are infinitely largeInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Lord of the Nazgûl
{U}{B}{R}{G}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Poppet Stitcher // Poppet Factory
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Third Path Iconoclast
{G}{U}{R}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield
The Tenth Doctor+Mana Echoes+Venture Forth+Sedgemoor Witch
{U}{B}{R}{G}
Infinite colorless manaInfinite creature ETBInfinite creature tokensInfinite magecraft triggersNear-infinite landfall triggersPut all lands from your library onto the battlefield

All 24 combos.

Format legality

Rulings

  • 2024-02-02

    Cards exiled with suspend are exiled face up.

  • 2024-02-02

    Due to a recent rules change to suspend, you are no longer required to cast the suspended card as the second triggered ability of suspend resolves. Instead, as the second triggered ability resolves, you may cast the card. Timing permissions based on the card's type are ignored. If you don't cast the card, it remains exiled with no time counters on it, and it's no longer suspended.

  • 2024-02-02

    Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.

  • 2024-02-02

    If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.

  • 2024-02-02

    If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  • 2024-02-02

    If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.

  • 2024-02-02

    If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.

  • 2024-02-02

    If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.

  • 2024-02-02

    If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.

  • 2024-02-02

    Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that gives you the option to cast the card when the last time counter is removed.

  • 2024-02-02

    The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.

  • 2024-02-02

    When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.

  • 2024-02-02

    You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.

An unhandled error has occurred. Reload 🗙

Rejoining the server...

Rejoin failed... trying again in seconds.

Failed to rejoin.
Please retry or reload the page.

The session has been paused by the server.

Failed to resume the session.
Please retry or reload the page.