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Merfolk Skydiver
USD $0.26
EUR €0.19
MTGO 0.20 tix

Merfolk Skydiver

{G}{U}

Creature — Merfolk Mutant

Flying

When this creature enters, put a +1/+1 counter on target creature you control.

{3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

1 / 1

FlyingProliferate
Set
The Lost Caverns of Ixalan Commander (LCC #277)
Rarity
Uncommon
Mana value
2
Released
2023-11-17
Artist
Sara Winters
EDHREC rank
#6,605
Colour identity
{G}{U}
Finishes
Nonfoil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In a two-card combo

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.15
How much players resent seeing this card. The scale tops out around 3.1.

Combos 8

Magistrate's Scepter+Merfolk Skydiver
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Living Plane+Merfolk Skydiver
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Merfolk Skydiver+Destiny Spinner
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Nature's Revolt+Merfolk Skydiver
{G}{U}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Merfolk Skydiver+Baboon Spirit
{G}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Kamahl, Heart of Krosa+Merfolk Skydiver
{G}{U}
Infinite turnsLock
The Legend of Kuruk // Avatar Kuruk+Merfolk Skydiver+The Mighty Thor, Jane Foster
{G}{W}{U}
Infinite turnsLock
Magosi, the Waterveil+The Ozolith+Merfolk Skydiver+Natural Emergence
{G}{U}{R}
Infinite turnsLock

All 8 combos.

Format legality

Rulings

  • 2019-05-03

    You may choose Merfolk Skydiver as the target of its own ability.

  • 2023-02-04

    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

  • 2023-02-04

    If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

  • 2023-02-04

    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

  • 2023-02-04

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  • 2023-02-04

    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

  • 2023-02-04

    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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