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Gravitic Punch
USD $0.28
EUR €0.18

Gravitic Punch

{3}{R}

Sorcery

Target creature you control deals damage equal to its power to target player.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

JumpJump-start
Set
The List (PLST #GRN-105)
Rarity
Common
Mana value
4
Released
2019-11-07
Artist
Randy Vargas
EDHREC rank
#9,692
Colour identity
{R}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.50
How much players resent seeing this card. The scale tops out around 3.1.

Combos 12

Gravitic Punch+Kalamax, the Stormsire+Reverberate
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers
Gravitic Punch+Kalamax, the Stormsire+Increasing Vengeance
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers
Gravitic Punch+Kalamax, the Stormsire+Expansion // Explosion
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers
Gravitic Punch+Kalamax, the Stormsire+Twincast
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers
Gravitic Punch+Kalamax, the Stormsire+Return the Favor
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers
Gravitic Punch+Kalamax, the Stormsire+Insidious Will
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers
Gravitic Punch+Kalamax, the Stormsire+Fury Storm
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers
Gravitic Punch+Kalamax, the Stormsire+Refuse // Cooperate
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers
Gravitic Punch+Kalamax, the Stormsire+Reiterate
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers
Gravitic Punch+Kalamax, the Stormsire+Fork
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers
Gravitic Punch+Kalamax, the Stormsire+Flare of Duplication
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers
Gravitic Punch+Kalamax, the Stormsire+Wild Ricochet
{G}{U}{R}
Infinite +1/+1 counters on a creatureInfinite damageInfinite magecraft triggers

All 12 combos.

Format legality

Rulings

  • 2018-10-05

    A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

  • 2018-10-05

    If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

  • 2018-10-05

    If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.

  • 2018-10-05

    If the target creature or the target player is an illegal target as Gravitic Punch tries to resolve, the creature won't deal damage.

  • 2018-10-05

    You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.

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