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Meletis Charlatan
USD $0.15
USD foil $0.70
EUR €0.17
MTGO 0.02 tix

Meletis Charlatan

{2}{U}

Creature — Human Wizard

{2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

"Every object has an echo in the Æther beyond the world. Every idea has a shadow that can be brought to light."

2 / 3

Set
Theros (THS #54)
Rarity
Rare
Mana value
3
Released
2013-09-27
Artist
Jason A. Engle
EDHREC rank
#21,348
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In a two-card combo

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.13
How much players resent seeing this card. The scale tops out around 3.1.

Combos 1

Meletis Charlatan+Dramatic Reversal
{U}
Infinite mana nonland permanents you control can produce

Format legality

Rulings

  • 2013-09-15

    If the spell being copied has an X whose value was determined as it was cast (like Curse of the Swine has), the copy has the same value of X.

  • 2013-09-15

    If the spell being copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. Its controller can't choose a different one.

  • 2013-09-15

    Meletis Charlatan's ability can target any instant or sorcery spell, not just one with targets and not just one that you control.

  • 2013-09-15

    The copy will have the same targets as the spell it's copying unless its controller chooses new ones. That player may change any number of the targets, including all of them or none of them. If, for one of the targets, that player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

  • 2013-09-15

    When the ability resolves, it creates a copy of the spell. The controller of the original spell controls the copy. That copy is created on the stack, so it's not “cast.” Abilities that trigger when a player casts a spell won't trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.

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