
Snarling Gorehound
Creature — Dog
Menace
Whenever another creature you control with power 2 or less enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
"I'd offer your dog a treat, but I'm afraid I don't have any appendages to spare." —Alquist Proft, to Judith
1 / 1
SurveilMenace
Commander bracket
1
+
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Salt Score
0.57
How much players resent seeing this card. The scale tops out around 3.1.
Combos 4
Snarling Gorehound+Insidious Roots+Chalk Outline+Moss-Pit Skeleton
Infinite +1/+1 counters on certain creaturesInfinite artifact tokensInfinite Clue tokensInfinite creature ETBInfinite creature tokensInfinite surveil
29 decks
Commander Spellbook ↗
Tormod, the Desecrator+Insidious Roots+Snarling Gorehound+Moss-Pit Skeleton
Infinite +1/+1 counters on certain creaturesInfinite creature ETBInfinite creature tokensInfinite surveil
24 decks
Commander Spellbook ↗
Snarling Gorehound+Insidious Roots+Skeleton Crew+Moss-Pit Skeleton
Infinite +1/+1 counters on certain creaturesInfinite creature ETBInfinite creature tokensInfinite surveil
21 decks
Commander Spellbook ↗
Snarling Gorehound+Insidious Roots+Desecrated Tomb+Moss-Pit Skeleton
Infinite +1/+1 counters on certain creaturesInfinite creature ETBInfinite creature tokensInfinite surveil
19 decks
Commander Spellbook ↗
Format legality
Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Pauper
Legal
Commander
Legal
Oathbreaker
Legal
Duel Commander
Legal
Brawl
Legal
Standard Brawl
Legal
Historic
Legal
Timeless
Legal
Alchemy
Not legal
Penny
Not legal
Premodern
Not legal
PreDH
Not legal
Pauper EDH
Legal
Old School
Not legal
Future
Legal
Gladiator
Legal
Rulings
- 2024-02-02
Snarling Gorehound's ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature's power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, you'll still surveil 1.