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Flux Channeler
USD $2.56
USD foil $13.60
EUR €1.53
MTGO 0.03 tix

Flux Channeler

{2}{U}

Creature — Human Wizard

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

"Inform our allies in the Tenth and throw the circuit. It's about to get weird."

2 / 2

Proliferate
Set
War of the Spark (WAR #52)
Rarity
Uncommon
Mana value
3
Released
2019-05-03
Artist
Heonhwa
EDHREC rank
#1,304
Colour identity
{U}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.34
How much players resent seeing this card. The scale tops out around 3.1.

Combos 9

Karn, the Great Creator+Ugin's Nexus+Throne of Geth+Flux Channeler
{U}
Infinite turnsLock
Arcbound Reclaimer+Iron Spider, Stark Upgrade+Krark-Clan Ironworks+Flux Channeler+Sol Ring
{U}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite colorless manaInfinite draw triggersInfinite proliferateInfinite storm count
Arcbound Reclaimer+Iron Spider, Stark Upgrade+Mox Opal+Krark-Clan Ironworks+Flux Channeler
{U}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite colored manaInfinite draw triggersInfinite proliferateInfinite storm count
Arcbound Reclaimer+Iron Spider, Stark Upgrade+Mox Amber+Krark-Clan Ironworks+Flux Channeler
{U}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite colored manaInfinite draw triggersInfinite proliferateInfinite storm count
Arcbound Reclaimer+Iron Spider, Stark Upgrade+Mana Vault+Krark-Clan Ironworks+Flux Channeler
{U}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite colorless manaInfinite draw triggersInfinite proliferateInfinite storm count
Arcbound Reclaimer+Iron Spider, Stark Upgrade+Grim Monolith+Krark-Clan Ironworks+Flux Channeler
{U}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite colorless manaInfinite draw triggersInfinite proliferateInfinite storm count
Arcbound Reclaimer+Iron Spider, Stark Upgrade+The Great Henge+Krark-Clan Ironworks+Flux Channeler
{G}{U}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite proliferateInfinite storm count
Arcbound Reclaimer+Iron Spider, Stark Upgrade+Mana Crypt+Krark-Clan Ironworks+Flux Channeler
{U}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite colorless manaInfinite draw triggersInfinite proliferateInfinite storm count
Arcbound Reclaimer+Iron Spider, Stark Upgrade+Basalt Monolith+Krark-Clan Ironworks+Flux Channeler
{U}
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite draw triggersInfinite proliferateInfinite storm count

All 9 combos.

Format legality

Rulings

  • 2019-05-03

    Flux Channeler's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

  • 2023-02-04

    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.

  • 2023-02-04

    If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.

  • 2023-02-04

    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.

  • 2023-02-04

    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  • 2023-02-04

    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

  • 2023-02-04

    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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