
Inspiring Call
Instant
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Loyal members of the Enlightened return to Point Pleasant during the seasonal equinox to honor the Wise Mothman, despite interference from the blasphemous "Dim Ones."
Commander bracket
Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules
EDHREC
Combos
Not part of any combo on Commander Spellbook.
Format legality
Rulings
- 2017-11-17
Creatures you control that have +1/+1 counters put on them after Inspiring Call resolves won't gain indestructible.
- 2017-11-17
Once a creature gains indestructible, it will have it for the turn, even if it loses all its +1/+1 counters.