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Harmonious Archon
USD $0.37
USD foil $0.66
EUR €0.35
MTGO 0.02 tix

Harmonious Archon

{4}{W}{W}

Creature — Archon

Flying

Non-Archon creatures have base power and toughness 3/3.

When this creature enters, create two 1/1 white Human creature tokens.

First among equals.

4 / 5

Flying
Set
Throne of Eldraine (ELD #17)
Rarity
Mythic
Mana value
6
Released
2019-10-04
Artist
Anastasia Ovchinnikova
EDHREC rank
#14,234
Colour identity
{W}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In a two-card combo

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.21
How much players resent seeing this card. The scale tops out around 3.1.

Combos 2

Harmonious Archon+Meekstone
{W}
Archon creatures with power 3 or greater do not untapLockNon-Archon creatures do not untap
Nim Deathmantle+Ashnod's Altar+Harmonious Archon
{W}
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokensInfinite death triggers

Format legality

Rulings

  • 2019-10-04

    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to creatures may become lethal if Harmonious Archon enters or leaves the battlefield during that turn.

  • 2019-10-04

    Effects that modify a creature's power and/or toughness, such as the effect of Festive Funeral, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness.

  • 2019-10-04

    Harmonious Archon overwrites all previous effects that set a creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Harmonious Archon enters the battlefield will overwrite this effect.

  • 2019-10-04

    If an effect causes a noncreature permanent to become a creature and sets its power and toughness as it does so, that creature will have that power and toughness; it won't be 3/3. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle will be a 3/3 creature once crewed.

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