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Shah of Naar Isle
USD $0.34
USD foil $1.50
EUR €0.37
MTGO 0.02 tix

Shah of Naar Isle

{3}{R}

Creature — Efreet

Trample

Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When this creature's echo cost is paid, each opponent may draw up to three cards.

6 / 6

TrampleEcho
Set
Future Sight (FUT #119)
Rarity
Rare
Mana value
4
Released
2007-05-04
Artist
Jon Foster
EDHREC rank
#23,417
Colour identity
{R}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.00
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2007-05-01

    If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).

  • 2007-05-01

    If you use Thick-Skinned Goblin’s ability to pay {0} instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.

  • 2007-05-01

    When the echo ability resolves, you may pay {0} or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.

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