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Mogis, God of Slaughter
USD $9.32
EUR €9.10

Mogis, God of Slaughter

{2}{B}{R}

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to black and red is less than seven, Mogis isn't a creature.

At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.

7 / 5

Indestructible
Set
Secret Lair Drop (SLD #9994)
Rarity
Mythic
Mana value
4
Released
2024-05-13
Artist
Maxime Minard
EDHREC rank
#2,409
Colour identity
{B}{R}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

3 +
Bracket 3 and up — Upgraded
In a two-card combo

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.52
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos 1

Worldfire+Mogis, God of Slaughter
{B}{R}
Each opponent loses the gameExile all cards in hands and graveyardsExile all permanentsMass Land DenialNear-infinite lifeloss

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Painful Quandary 60 %+52.9 %
  2. Sulfuric Vortex 51 %+46.4 %
  3. Underworld Dreams 54 %+46.1 %
  4. Manabarbs 51 %+45.1 %
  5. Spiteful Visions 52 %+42.8 %
  6. Spellshock 42 %+39.3 %
  7. Harsh Mentor 46 %+38.8 %
  8. Havoc Festival 41 %+37.9 %
  9. Dictate of the Twin Gods 40 %+36.5 %
  10. Bloodchief Ascension 42 %+36.3 %
  11. Torbran, Thane of Red Fell 40 %+35.4 %
  12. Loyal Subordinate 36 %+34.6 %
  13. Wound Reflection 39 %+34.0 %
  14. Valgavoth, Harrower of Souls 38 %+32.1 %
  15. Fate Unraveler 40 %+31.7 %
  16. Gray Merchant of Asphodel 42 %+31.7 %
  17. Ankh of Mishra 35 %+31.6 %
  18. Zo-Zu the Punisher 35 %+31.1 %
  19. Solphim, Mayhem Dominus 39 %+29.4 %
  20. Polluted Bonds 32 %+28.5 %
  21. Roiling Vortex 36 %+28.3 %
  22. Heartless Hidetsugu 31 %+27.2 %
  23. Stormfist Crusader 38 %+26.8 %
  24. Fiery Emancipation 32 %+26.1 %
  25. Rampaging Ferocidon 34 %+26.1 %
  26. Fanatic of Mogis 27 %+25.9 %
  27. No Mercy 27 %+23.4 %
  28. Kederekt Parasite 36 %+23.4 %
  29. Kaervek the Merciless 34 %+23.3 %
  30. Kardur, Doomscourge 41 %+23.1 %
  31. Citadel of Pain 24 %+22.9 %
  32. Torment of Hailfire 29 %+22.1 %
  33. Deadly Tempest 24 %+21.7 %
  34. Erebos, God of the Dead 22 %+21.4 %
  35. Rakdos Charm 65 %+21.3 %
  36. The Lord of Pain 30 %+21.2 %
  37. Razorkin Needlehead 33 %+21.2 %
  38. Exquisite Blood 28 %+21.1 %
  39. Indulgent Tormentor 24 %+20.8 %
  40. Sheoldred, the Apocalypse 28 %+20.2 %
  41. Damnation 27 %+19.9 %
  42. Brash Taunter 30 %+19.7 %
  43. Syphon Mind 24 %+19.6 %
  44. Exsanguinate 30 %+19.0 %
  45. Chandra, Awakened Inferno 22 %+18.4 %
  46. Descent into Avernus 28 %+18.1 %
  47. Blasphemous Act 69 %+17.9 %
  48. Furnace of Rath 19 %+17.9 %
  49. Crawlspace 20 %+17.8 %
  50. Ojer Axonil, Deepest Might 22 %+17.5 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Swamp 98 %+0.1 %
  2. Mountain 97 %-0.8 %
  3. Sol Ring 88 %+1.8 %
  4. Command Tower 83 %-3.5 %
  5. Arcane Signet 81 %-1.0 %
  6. Blasphemous Act 69 %+17.9 %
  7. Dragonskull Summit 67 %+2.5 %
  8. Rakdos Signet 66 %+9.8 %
  9. Smoldering Marsh 65 %+1.5 %
  10. Rakdos Charm 65 %+21.3 %
  11. Painful Quandary 60 %+52.9 %
  12. Talisman of Indulgence 55 %-0.3 %
  13. Terminate 55 %+15.0 %
  14. Underworld Dreams 54 %+46.1 %
  15. Chaos Warp 52 %+4.9 %
  16. Spiteful Visions 52 %+42.8 %
  17. Sulfuric Vortex 51 %+46.4 %
  18. Manabarbs 51 %+45.1 %
  19. Blood Crypt 49 %+1.3 %
  20. Bedevil 49 %+15.0 %
  21. Foreboding Ruins 46 %+0.6 %
  22. Harsh Mentor 46 %+38.8 %
  23. Dark Ritual 44 %+0.4 %
  24. Temple of Malice 43 %+10.6 %
  25. Spellshock 42 %+39.3 %
  26. Bojuka Bog 42 %+6.4 %
  27. Gray Merchant of Asphodel 42 %+31.7 %
  28. Bloodchief Ascension 42 %+36.3 %
  29. Vandalblast 41 %+11.3 %
  30. Kardur, Doomscourge 41 %+23.1 %
  31. Havoc Festival 41 %+37.9 %
  32. Tainted Peak 41 %-2.8 %
  33. Fate Unraveler 40 %+31.7 %
  34. Phyrexian Arena 40 %+16.9 %
  35. Torbran, Thane of Red Fell 40 %+35.4 %
  36. Dictate of the Twin Gods 40 %+36.5 %
  37. Luxury Suite 40 %+1.4 %
  38. Sulfurous Springs 39 %-9.2 %
  39. Wound Reflection 39 %+34.0 %
  40. Solphim, Mayhem Dominus 39 %+29.4 %
  41. Valgavoth, Harrower of Souls 38 %+32.1 %
  42. Stormfist Crusader 38 %+26.8 %
  43. Rakdos Carnarium 37 %+7.2 %
  44. Feed the Swarm 37 %-3.7 %
  45. Haunted Ridge 37 %+0.7 %
  46. Graven Cairns 37 %+4.5 %
  47. Roiling Vortex 36 %+28.3 %
  48. Fellwar Stone 36 %+2.7 %
  49. Loyal Subordinate 36 %+34.6 %
  50. Mind Stone 36 %+8.5 %

Format legality

Rulings

  • 2013-09-15

    Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).

  • 2013-09-15

    If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.

  • 2013-09-15

    Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.

  • 2013-09-15

    Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.

  • 2014-02-01

    If the player can't sacrifice a creature (usually because they don't control one), Mogis will deal 2 damage to them.

  • 2020-01-24

    As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.

  • 2020-01-24

    Counters put on a God remain on it while it's not a creature, even if they have no effect.

  • 2020-01-24

    If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.

  • 2020-01-24

    If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.

  • 2020-01-24

    If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.

  • 2020-01-24

    The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.

  • 2020-01-24

    The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.

  • 2020-01-24

    When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.

  • 2020-01-24

    Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.

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