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Amber Gristle O'Maul
USD $0.15
USD foil $0.28
EUR €0.07

Amber Gristle O'Maul

{3}{R}

Legendary Creature — Dwarf Cleric

Haste

Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player being attacked.

Choose a Background (You can have a Background as a second commander.)

3 / 3

Choose a backgroundHaste
Set
Commander Legends: Battle for Baldur's Gate (CLB #395)
Rarity
Uncommon
Mana value
4
Released
2022-06-10
Artist
Justine Mara Andersen
EDHREC rank
#15,875
Colour identity
{R}
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.29
How much players resent seeing this card. The scale tops out around 3.1.
Can be your commander

Combos

Not part of any combo on Commander Spellbook.

Commander recommendations

Top synergy 50

Played far more in this commander's decks than elsewhere.

  1. Chandra's Outrage 44 %+43.8 %
  2. Embercleave 44 %+39.2 %
  3. Fierce Invocation 33 %+33.3 %
  4. Stone Giant 33 %+33.3 %
  5. Unfriendly Fire 33 %+33.3 %
  6. Marauding Dreadship 33 %+33.3 %
  7. Battlefield Scavenger 33 %+33.3 %
  8. Boulder Salvo 33 %+33.3 %
  9. Furnace Strider 33 %+33.3 %
  10. Hexgold Slash 33 %+33.3 %
  11. Gargadon 33 %+33.3 %
  12. Rubblebelt Maaka 33 %+33.2 %
  13. Turn to Slag 33 %+33.2 %
  14. Disintegrate 33 %+33.0 %
  15. Coal Stoker 33 %+32.9 %
  16. Blazing Rootwalla 33 %+32.9 %
  17. Clockwork Percussionist 33 %+32.8 %
  18. Demolish 33 %+32.8 %
  19. Bomat Courier 33 %+32.6 %
  20. Sokenzan, Crucible of Defiance 33 %+25.1 %
  21. Dwarven Mine 33 %+23.0 %
  22. Bloodhaze Wolverine 22 %+22.2 %
  23. Invading Manticore 22 %+22.2 %
  24. Person of Interest 22 %+22.2 %
  25. Wild Celebrants 22 %+22.2 %
  26. Brazen Buccaneers 22 %+22.2 %
  27. Goldfury Strider 22 %+22.2 %
  28. Gorehorn Raider 22 %+22.2 %
  29. Ripchain Razorkin 22 %+22.2 %
  30. Child of the Volcano 22 %+22.2 %
  31. Case of the Burning Masks 22 %+22.2 %
  32. Take Out the Trash 22 %+22.2 %
  33. Vicious Clown 22 %+22.2 %
  34. Cinder Wall 22 %+22.2 %
  35. Neonate's Rush 22 %+22.1 %
  36. About Face 22 %+22.1 %
  37. Starforged Sword 22 %+22.1 %
  38. Idol of the Deep King 22 %+22.1 %
  39. Gearbane Orangutan 22 %+22.1 %
  40. Axiom Engraver 22 %+22.1 %
  41. Battle Plan 22 %+22.1 %
  42. Blinding Flare 22 %+22.1 %
  43. Volatile Wanderglyph 22 %+22.1 %
  44. Impossible Inferno 22 %+22.1 %
  45. Friendly Teddy 22 %+22.0 %
  46. Amulet of Vigor 22 %+22.0 %
  47. Arc Spitter 22 %+22.0 %
  48. Raccoon Rallier 22 %+22.0 %
  49. Abandon the Post 22 %+22.0 %
  50. Bedhead Beastie 22 %+22.0 %

Most included 50

Highest share of decks running them, distinctive or not.

  1. Mountain 100 %+5.2 %
  2. Chandra's Outrage 44 %+43.8 %
  3. Embercleave 44 %+39.2 %
  4. Coal Stoker 33 %+32.9 %
  5. Unfriendly Fire 33 %+33.3 %
  6. Gargadon 33 %+33.3 %
  7. Disintegrate 33 %+33.0 %
  8. Marauding Dreadship 33 %+33.3 %
  9. Clockwork Percussionist 33 %+32.8 %
  10. Blazing Rootwalla 33 %+32.9 %
  11. Boulder Salvo 33 %+33.3 %
  12. Bomat Courier 33 %+32.6 %
  13. Rubblebelt Maaka 33 %+33.2 %
  14. Turn to Slag 33 %+33.2 %
  15. Torbran, Thane of Red Fell 33 %+10.9 %
  16. Demolish 33 %+32.8 %
  17. Battlefield Scavenger 33 %+33.3 %
  18. Sokenzan, Crucible of Defiance 33 %+25.1 %
  19. Stone Giant 33 %+33.3 %
  20. Furnace Strider 33 %+33.3 %
  21. Fierce Invocation 33 %+33.3 %
  22. Dwarven Mine 33 %+23.0 %
  23. Hexgold Slash 33 %+33.3 %
  24. Bloodhaze Wolverine 22 %+22.2 %
  25. Detective's Phoenix 22 %+21.2 %
  26. Zealous Conscripts 22 %+17.8 %
  27. Dragon's Rage Channeler 22 %+19.2 %
  28. Cinder Wall 22 %+22.2 %
  29. Axgard Cavalry 22 %+17.8 %
  30. Vicious Clown 22 %+22.2 %
  31. Brazen Buccaneers 22 %+22.2 %
  32. Sarpadian Simulacrum 22 %+21.2 %
  33. Furnace Hellkite 22 %+21.2 %
  34. Chaos Warp 22 %-38.7 %
  35. Brazen Freebooter 22 %+22.0 %
  36. Ox of Agonas 22 %+21.1 %
  37. Volatile Wanderglyph 22 %+22.1 %
  38. Bedhead Beastie 22 %+22.0 %
  39. Child of the Volcano 22 %+22.2 %
  40. Invading Manticore 22 %+22.2 %
  41. Gearbane Orangutan 22 %+22.1 %
  42. Axiom Engraver 22 %+22.1 %
  43. Raccoon Rallier 22 %+22.0 %
  44. Storm-Kiln Artist 22 %+6.1 %
  45. Loyal Apprentice 22 %+17.1 %
  46. Goldfury Strider 22 %+22.2 %
  47. Slumbering Cerberus 22 %+21.9 %
  48. Wild Celebrants 22 %+22.2 %
  49. Frogmyr Enforcer 22 %+21.5 %
  50. Containment Construct 22 %+18.7 %

Format legality

Rulings

  • 2022-06-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2022-06-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2022-06-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2022-06-10

    Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

  • 2022-06-10

    If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

  • 2022-06-10

    If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

  • 2022-06-10

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.

  • 2022-06-10

    If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

  • 2022-06-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won't usually be a creature anyway).

  • 2022-06-10

    You can choose two commanders that are the same color or colors.

  • 2022-06-10

    You decide whether to discard your hand as Amber Gristle O'Maul's ability resolves. No player may respond after you have decided to discard your hand but before you have drawn cards.

  • 2022-06-10

    You may choose to discard your hand even if it is empty. Especially if it is empty.

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