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Sunhome Guildmage
USD $0.38
EUR €0.03

Sunhome Guildmage

{R}{W}

Creature — Human Wizard

{1}{R}{W}: Creatures you control get +1/+0 until end of turn.

{2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.

2 / 2

Set
GRN Guild Kit (GK1 #95)
Rarity
Uncommon
Mana value
2
Released
2018-11-02
Artist
Eric Deschamps
EDHREC rank
#20,372
Colour identity
{R}{W}
Finishes
Nonfoil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.27
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2013-01-24

    Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not.

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