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Staff of the Wild Magus
USD $0.26
USD foil $0.42
EUR €0.14
MTGO 0.03 tix

Staff of the Wild Magus

{3}

Artifact

Whenever you cast a green spell or a Forest you control enters, you gain 1 life.

A symbol of ferocity in oppressive times.

Set
Magic 2014 (M14 #223)
Rarity
Uncommon
Mana value
3
Released
2013-07-19
Artist
Daniel Ljunggren
EDHREC rank
#17,367
Finishes
Nonfoil, Foil
Served from
Local database

Commander bracket

1 +
Fits any bracket
No Game Changer, land denial, extra turns or two-card combos.

Derived from card traits, not a ruling — bracket rules turn on how a deck intends to use a card. Bracket rules

EDHREC

Salt Score 0.24
How much players resent seeing this card. The scale tops out around 3.1.

Combos

Not part of any combo on Commander Spellbook.

Format legality

Rulings

  • 2014-07-18

    Each of these artifacts cares about any land with the appropriate basic land type. For example, Staff of the Sun Magus’s ability triggers when any land with the subtype Plains enters the battlefield under your control, not just lands named Plains.

  • 2014-07-18

    If you cast a copy of a card that’s a certain color, the appropriate Staff’s ability will trigger. However, if you copy a spell on the stack without casting that copy, it will not.

  • 2014-07-18

    Most nonbasic lands don’t have basic land types, even if they produce colored mana. For example, Caves of Koilos is neither a Plains nor a Swamp. Having one enter the battlefield under your control won’t cause Staff of the Sun Magus’s ability to trigger.

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